mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-23 02:06:55 +01:00
fb1d9493a3
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Apply previous refactorings to the merged code
30 lines
No EOL
698 B
C#
30 lines
No EOL
698 B
C#
using System.Collections.Generic;
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using System.IO;
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namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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{
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public class NodeArray : BaseNode
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{
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public List<BaseNode> Nodes { get; protected set; }
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public NodeArray(List<BaseNode> nodes) : base(NodeType.NodeArray)
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{
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Nodes = nodes;
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}
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public NodeArray(List<BaseNode> nodes, NodeType type) : base(type)
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{
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Nodes = nodes;
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}
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public override bool IsArray()
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{
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return true;
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}
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public override void PrintLeft(TextWriter writer)
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{
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writer.Write(string.Join<BaseNode>(", ", Nodes.ToArray()));
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}
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}
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} |