mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-26 11:41:29 +01:00
3249f8ff41
* Use source generated json serializers in order to improve code trimming * Use strongly typed github releases model to fetch updates instead of raw Newtonsoft.Json parsing * Use separate model for LogEventArgs serialization * Make dynamic object formatter static. Fix string builder pooling. * Do not inherit json version of LogEventArgs from EventArgs * Fix extra space in object formatting * Write log json directly to stream instead of using buffer writer * Rebase fixes * Rebase fixes * Rebase fixes * Enforce block-scoped namespaces in the solution. Convert style for existing code * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Rebase indent fix * Fix indent * Delete unnecessary json properties * Rebase fix * Remove overridden json property names as they are handled in the options * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Use default json options in github api calls * Indentation and spacing fixes * Fix json serialization * Fix missing JsonConverter for config enums * Add double \n\n after the whole string, not inside join --------- Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
453 lines
No EOL
14 KiB
C#
453 lines
No EOL
14 KiB
C#
using Avalonia;
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using Avalonia.Collections;
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using Avalonia.Media.Imaging;
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using Avalonia.Threading;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Utilities;
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using Ryujinx.Ui.Common.Models.Amiibo;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.IO;
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using System.Linq;
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using System.Net.Http;
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using System.Text;
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using System.Threading.Tasks;
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using AmiiboJsonSerializerContext = Ryujinx.Ui.Common.Models.Amiibo.AmiiboJsonSerializerContext;
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namespace Ryujinx.Ava.UI.ViewModels
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{
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public class AmiiboWindowViewModel : BaseModel, IDisposable
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{
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private const string DefaultJson = "{ \"amiibo\": [] }";
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private const float AmiiboImageSize = 350f;
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private readonly string _amiiboJsonPath;
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private readonly byte[] _amiiboLogoBytes;
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private readonly HttpClient _httpClient;
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private readonly StyleableWindow _owner;
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private Bitmap _amiiboImage;
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private List<AmiiboApi> _amiiboList;
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private AvaloniaList<AmiiboApi> _amiibos;
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private ObservableCollection<string> _amiiboSeries;
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private int _amiiboSelectedIndex;
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private int _seriesSelectedIndex;
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private bool _enableScanning;
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private bool _showAllAmiibo;
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private bool _useRandomUuid;
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private string _usage;
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private static readonly AmiiboJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
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public AmiiboWindowViewModel(StyleableWindow owner, string lastScannedAmiiboId, string titleId)
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{
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_owner = owner;
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_httpClient = new HttpClient { Timeout = TimeSpan.FromMilliseconds(5000) };
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LastScannedAmiiboId = lastScannedAmiiboId;
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TitleId = titleId;
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Directory.CreateDirectory(Path.Join(AppDataManager.BaseDirPath, "system", "amiibo"));
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_amiiboJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "amiibo", "Amiibo.json");
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_amiiboList = new List<AmiiboApi>();
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_amiiboSeries = new ObservableCollection<string>();
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_amiibos = new AvaloniaList<AmiiboApi>();
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_amiiboLogoBytes = EmbeddedResources.Read("Ryujinx.Ui.Common/Resources/Logo_Amiibo.png");
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_ = LoadContentAsync();
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}
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public AmiiboWindowViewModel() { }
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public string TitleId { get; set; }
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public string LastScannedAmiiboId { get; set; }
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public UserResult Response { get; private set; }
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public bool UseRandomUuid
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{
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get => _useRandomUuid;
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set
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{
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_useRandomUuid = value;
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OnPropertyChanged();
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}
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}
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public bool ShowAllAmiibo
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{
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get => _showAllAmiibo;
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set
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{
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_showAllAmiibo = value;
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#pragma warning disable 4014
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ParseAmiiboData();
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#pragma warning restore 4014
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OnPropertyChanged();
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}
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}
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public AvaloniaList<AmiiboApi> AmiiboList
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{
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get => _amiibos;
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set
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{
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_amiibos = value;
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OnPropertyChanged();
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}
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}
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public ObservableCollection<string> AmiiboSeries
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{
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get => _amiiboSeries;
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set
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{
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_amiiboSeries = value;
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OnPropertyChanged();
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}
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}
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public int SeriesSelectedIndex
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{
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get => _seriesSelectedIndex;
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set
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{
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_seriesSelectedIndex = value;
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FilterAmiibo();
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OnPropertyChanged();
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}
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}
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public int AmiiboSelectedIndex
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{
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get => _amiiboSelectedIndex;
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set
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{
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_amiiboSelectedIndex = value;
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EnableScanning = _amiiboSelectedIndex >= 0 && _amiiboSelectedIndex < _amiibos.Count;
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SetAmiiboDetails();
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OnPropertyChanged();
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}
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}
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public Bitmap AmiiboImage
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{
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get => _amiiboImage;
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set
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{
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_amiiboImage = value;
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OnPropertyChanged();
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}
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}
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public string Usage
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{
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get => _usage;
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set
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{
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_usage = value;
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OnPropertyChanged();
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}
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}
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public bool EnableScanning
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{
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get => _enableScanning;
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set
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{
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_enableScanning = value;
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OnPropertyChanged();
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}
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}
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public void Dispose()
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{
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_httpClient.Dispose();
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}
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private async Task LoadContentAsync()
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{
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string amiiboJsonString = DefaultJson;
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if (File.Exists(_amiiboJsonPath))
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{
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amiiboJsonString = await File.ReadAllTextAsync(_amiiboJsonPath);
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if (await NeedsUpdate(JsonHelper.Deserialize(amiiboJsonString, SerializerContext.AmiiboJson).LastUpdated))
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{
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amiiboJsonString = await DownloadAmiiboJson();
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}
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}
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else
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{
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try
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{
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amiiboJsonString = await DownloadAmiiboJson();
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}
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catch
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{
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ShowInfoDialog();
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}
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}
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_amiiboList = JsonHelper.Deserialize(amiiboJsonString, SerializerContext.AmiiboJson).Amiibo;
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_amiiboList = _amiiboList.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
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ParseAmiiboData();
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}
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private void ParseAmiiboData()
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{
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_amiiboSeries.Clear();
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_amiibos.Clear();
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for (int i = 0; i < _amiiboList.Count; i++)
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{
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if (!_amiiboSeries.Contains(_amiiboList[i].AmiiboSeries))
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{
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if (!ShowAllAmiibo)
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{
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foreach (AmiiboApiGamesSwitch game in _amiiboList[i].GamesSwitch)
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{
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if (game != null)
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{
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if (game.GameId.Contains(TitleId))
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{
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AmiiboSeries.Add(_amiiboList[i].AmiiboSeries);
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break;
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}
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}
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}
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}
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else
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{
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AmiiboSeries.Add(_amiiboList[i].AmiiboSeries);
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}
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}
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}
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if (LastScannedAmiiboId != "")
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{
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SelectLastScannedAmiibo();
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}
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else
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{
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SeriesSelectedIndex = 0;
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}
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}
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private void SelectLastScannedAmiibo()
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{
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AmiiboApi scanned = _amiiboList.FirstOrDefault(amiibo => amiibo.GetId() == LastScannedAmiiboId);
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SeriesSelectedIndex = AmiiboSeries.IndexOf(scanned.AmiiboSeries);
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AmiiboSelectedIndex = AmiiboList.IndexOf(scanned);
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}
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private void FilterAmiibo()
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{
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_amiibos.Clear();
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if (_seriesSelectedIndex < 0)
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{
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return;
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}
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List<AmiiboApi> amiiboSortedList = _amiiboList
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.Where(amiibo => amiibo.AmiiboSeries == _amiiboSeries[SeriesSelectedIndex])
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.OrderBy(amiibo => amiibo.Name).ToList();
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for (int i = 0; i < amiiboSortedList.Count; i++)
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{
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if (!_amiibos.Contains(amiiboSortedList[i]))
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{
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if (!_showAllAmiibo)
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{
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foreach (AmiiboApiGamesSwitch game in amiiboSortedList[i].GamesSwitch)
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{
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if (game != null)
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{
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if (game.GameId.Contains(TitleId))
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{
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_amiibos.Add(amiiboSortedList[i]);
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break;
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}
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}
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}
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}
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else
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{
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_amiibos.Add(amiiboSortedList[i]);
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}
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}
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}
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AmiiboSelectedIndex = 0;
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}
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private void SetAmiiboDetails()
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{
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ResetAmiiboPreview();
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Usage = string.Empty;
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if (_amiiboSelectedIndex < 0)
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{
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return;
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}
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AmiiboApi selected = _amiibos[_amiiboSelectedIndex];
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string imageUrl = _amiiboList.FirstOrDefault(amiibo => amiibo.Equals(selected)).Image;
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string usageString = "";
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for (int i = 0; i < _amiiboList.Count; i++)
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{
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if (_amiiboList[i].Equals(selected))
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{
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bool writable = false;
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foreach (AmiiboApiGamesSwitch item in _amiiboList[i].GamesSwitch)
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{
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if (item.GameId.Contains(TitleId))
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{
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foreach (AmiiboApiUsage usageItem in item.AmiiboUsage)
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{
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usageString += Environment.NewLine +
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$"- {usageItem.Usage.Replace("/", Environment.NewLine + "-")}";
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writable = usageItem.Write;
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}
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}
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}
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if (usageString.Length == 0)
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{
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usageString = LocaleManager.Instance[LocaleKeys.Unknown] + ".";
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}
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Usage = $"{LocaleManager.Instance[LocaleKeys.Usage]} {(writable ? $" ({LocaleManager.Instance[LocaleKeys.Writable]})" : "")} : {usageString}";
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}
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}
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_ = UpdateAmiiboPreview(imageUrl);
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}
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private async Task<bool> NeedsUpdate(DateTime oldLastModified)
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{
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try
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{
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HttpResponseMessage response =
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await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://amiibo.ryujinx.org/"));
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if (response.IsSuccessStatusCode)
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{
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return response.Content.Headers.LastModified != oldLastModified;
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}
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return false;
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}
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catch
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{
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ShowInfoDialog();
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return false;
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}
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}
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private async Task<string> DownloadAmiiboJson()
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{
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HttpResponseMessage response = await _httpClient.GetAsync("https://amiibo.ryujinx.org/");
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if (response.IsSuccessStatusCode)
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{
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string amiiboJsonString = await response.Content.ReadAsStringAsync();
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using (FileStream amiiboJsonStream = File.Create(_amiiboJsonPath, 4096, FileOptions.WriteThrough))
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{
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amiiboJsonStream.Write(Encoding.UTF8.GetBytes(amiiboJsonString));
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}
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return amiiboJsonString;
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}
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await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
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LocaleManager.Instance[LocaleKeys.DialogAmiiboApiFailFetchMessage],
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LocaleManager.Instance[LocaleKeys.InputDialogOk],
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"",
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LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
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Close();
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return DefaultJson;
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}
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private void Close()
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{
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Dispatcher.UIThread.Post(_owner.Close);
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}
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private async Task UpdateAmiiboPreview(string imageUrl)
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{
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HttpResponseMessage response = await _httpClient.GetAsync(imageUrl);
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if (response.IsSuccessStatusCode)
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{
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byte[] amiiboPreviewBytes = await response.Content.ReadAsByteArrayAsync();
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using (MemoryStream memoryStream = new(amiiboPreviewBytes))
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{
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Bitmap bitmap = new(memoryStream);
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double ratio = Math.Min(AmiiboImageSize / bitmap.Size.Width,
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AmiiboImageSize / bitmap.Size.Height);
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int resizeHeight = (int)(bitmap.Size.Height * ratio);
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int resizeWidth = (int)(bitmap.Size.Width * ratio);
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AmiiboImage = bitmap.CreateScaledBitmap(new PixelSize(resizeWidth, resizeHeight));
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}
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}
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}
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private void ResetAmiiboPreview()
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{
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using (MemoryStream memoryStream = new(_amiiboLogoBytes))
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{
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Bitmap bitmap = new(memoryStream);
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AmiiboImage = bitmap;
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}
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}
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private async void ShowInfoDialog()
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{
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await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
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LocaleManager.Instance[LocaleKeys.DialogAmiiboApiConnectErrorMessage],
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LocaleManager.Instance[LocaleKeys.InputDialogOk],
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"",
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LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
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}
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}
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} |