mirror of
https://github.com/GreemDev/Ryujinx
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a53cfdab78
* Initial Apple Hypervisor based CPU emulation implementation * Add UseHypervisor Setting * Add basic MacOS support to Avalonia * Fix initialization * Fix GTK build * Fix/silence warnings * Change exceptions to asserts on HvAddressSpaceRange * Replace DllImport with LibraryImport * Fix LibraryImport * Remove unneeded usings * Revert outdated change * Set DiskCacheLoadState when using hypervisor too * Fix HvExecutionContext PC value * Address PR feedback * Use existing entitlements.xml file on distribution folder --------- Co-authored-by: riperiperi <rhy3756547@hotmail.com>
34 lines
871 B
C#
34 lines
871 B
C#
using Ryujinx.Memory;
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using System;
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namespace Ryujinx.Cpu.AppleHv
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{
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struct HvMemoryBlockAllocation : IDisposable
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{
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private readonly HvMemoryBlockAllocator _owner;
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private readonly HvMemoryBlockAllocator.Block _block;
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public bool IsValid => _owner != null;
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public MemoryBlock Memory => _block.Memory;
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public ulong Ipa => _block.Ipa;
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public ulong Offset { get; }
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public ulong Size { get; }
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public HvMemoryBlockAllocation(
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HvMemoryBlockAllocator owner,
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HvMemoryBlockAllocator.Block block,
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ulong offset,
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ulong size)
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{
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_owner = owner;
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_block = block;
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Offset = offset;
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Size = size;
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}
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public void Dispose()
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{
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_owner.Free(_block, Offset, Size);
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}
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}
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}
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