mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-27 03:59:13 +01:00
70f79e689b
* First working vibration implementation * Fix Infinite Rumble in SDL2Mouse * Stop ignoring one vibValues every 2 * Remove RumbleInfinity as suggested * Reworked all the vibration handle / calculation * Revert HidVibrationDevicePosition changes * Add UI to enable and tune rumble * Remove some stub logs * Add PlayerIndex in rumble debug log * Fix all requested changes * Implements hid::GetVibrationDeviceInfo * Better implements HidVibrationValue.Equals/GetHashCode * Added requested changes from code review * Last fixes from review * Update configuration file version for rebase |
||
---|---|---|
.. | ||
Types | ||
HidUtils.cs | ||
IActiveVibrationDeviceList.cs | ||
IAppletResource.cs |