mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-21 17:40:52 +01:00
40b21cc3c4
* 3D engine now uses DeviceState too, plus new state modification tracking * Remove old methods code * Remove GpuState and friends * Optimize DeviceState, force inline some functions * This change was not supposed to go in * Proper channel initialization * Optimize state read/write methods even more * Fix debug build * Do not dirty state if the write is redundant * The YControl register should dirty either the viewport or front face state too, to update the host origin * Avoid redundant vertex buffer updates * Move state and get rid of the Ryujinx.Graphics.Gpu.State namespace * Comments and nits * Fix rebase * PR feedback * Move changed = false to improve codegen * PR feedback * Carry RyuJIT a bit more
63 lines
2.1 KiB
C#
63 lines
2.1 KiB
C#
using System;
|
|
using System.Reflection;
|
|
|
|
namespace Ryujinx.Graphics.Device
|
|
{
|
|
public static class SizeCalculator
|
|
{
|
|
public static int SizeOf(Type type)
|
|
{
|
|
// Is type a enum type?
|
|
if (type.IsEnum)
|
|
{
|
|
type = type.GetEnumUnderlyingType();
|
|
}
|
|
|
|
// Is type a pointer type?
|
|
if (type.IsPointer || type == typeof(IntPtr) || type == typeof(UIntPtr))
|
|
{
|
|
return IntPtr.Size;
|
|
}
|
|
|
|
// Is type a struct type?
|
|
if (type.IsValueType && !type.IsPrimitive)
|
|
{
|
|
// Check if the struct has a explicit size, if so, return that.
|
|
if (type.StructLayoutAttribute.Size != 0)
|
|
{
|
|
return type.StructLayoutAttribute.Size;
|
|
}
|
|
|
|
// Otherwise we calculate the sum of the sizes of all fields.
|
|
int size = 0;
|
|
var fields = type.GetFields(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
|
|
|
|
for (int fieldIndex = 0; fieldIndex < fields.Length; fieldIndex++)
|
|
{
|
|
size += SizeOf(fields[fieldIndex].FieldType);
|
|
}
|
|
|
|
return size;
|
|
}
|
|
|
|
// Primitive types.
|
|
return (Type.GetTypeCode(type)) switch
|
|
{
|
|
TypeCode.SByte => sizeof(sbyte),
|
|
TypeCode.Byte => sizeof(byte),
|
|
TypeCode.Int16 => sizeof(short),
|
|
TypeCode.UInt16 => sizeof(ushort),
|
|
TypeCode.Int32 => sizeof(int),
|
|
TypeCode.UInt32 => sizeof(uint),
|
|
TypeCode.Int64 => sizeof(long),
|
|
TypeCode.UInt64 => sizeof(ulong),
|
|
TypeCode.Char => sizeof(char),
|
|
TypeCode.Single => sizeof(float),
|
|
TypeCode.Double => sizeof(double),
|
|
TypeCode.Decimal => sizeof(decimal),
|
|
TypeCode.Boolean => sizeof(bool),
|
|
_ => throw new ArgumentException($"Length for type \"{type.Name}\" is unknown.")
|
|
};
|
|
}
|
|
}
|
|
}
|