mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-25 13:26:34 +01:00
f16d7f91f1
* Improve compatibility of the inline keyboard with some games * Send an empty first text to avoid crashing some games * Implement SetCustomizedDictionaries and fix SetCustomizeDic * Expand Bg and Fg abbreviations in the swkbd applet * Fix variable names and add comments to software keyboard
48 lines
1.5 KiB
C#
48 lines
1.5 KiB
C#
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
|
{
|
|
/// <summary>
|
|
/// Possible requests to the software keyboard when running in inline mode.
|
|
/// </summary>
|
|
enum InlineKeyboardRequest : uint
|
|
{
|
|
/// <summary>
|
|
/// Finalize the keyboard applet.
|
|
/// </summary>
|
|
Finalize = 0x4,
|
|
|
|
/// <summary>
|
|
/// Set user words for text prediction.
|
|
/// </summary>
|
|
SetUserWordInfo = 0x6,
|
|
|
|
/// <summary>
|
|
/// Sets the CustomizeDic data. Can't be used if CustomizedDictionaries is already set.
|
|
/// </summary>
|
|
SetCustomizeDic = 0x7,
|
|
|
|
/// <summary>
|
|
/// Configure the keyboard applet and put it in a state where it is processing input.
|
|
/// </summary>
|
|
Calc = 0xA,
|
|
|
|
/// <summary>
|
|
/// Set custom dictionaries for text prediction. Can't be used if SetCustomizeDic is already set.
|
|
/// </summary>
|
|
SetCustomizedDictionaries = 0xB,
|
|
|
|
/// <summary>
|
|
/// Release custom dictionaries data.
|
|
/// </summary>
|
|
UnsetCustomizedDictionaries = 0xC,
|
|
|
|
/// <summary>
|
|
/// [8.0.0+] Request the keyboard applet to use the ChangedStringV2 response when notifying changes in text data.
|
|
/// </summary>
|
|
UseChangedStringV2 = 0xD,
|
|
|
|
/// <summary>
|
|
/// [8.0.0+] Request the keyboard applet to use the MovedCursorV2 response when notifying changes in cursor position.
|
|
/// </summary>
|
|
UseMovedCursorV2 = 0xE
|
|
}
|
|
}
|