mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-12 11:09:55 +01:00
45 lines
1.1 KiB
C#
45 lines
1.1 KiB
C#
//TODO: This is only used by Config, it doesn't belong to Core.
|
|
namespace Ryujinx.HLE.Input
|
|
{
|
|
public struct JoyConLeft
|
|
{
|
|
public int StickUp;
|
|
public int StickDown;
|
|
public int StickLeft;
|
|
public int StickRight;
|
|
public int StickButton;
|
|
public int DPadUp;
|
|
public int DPadDown;
|
|
public int DPadLeft;
|
|
public int DPadRight;
|
|
public int ButtonMinus;
|
|
public int ButtonL;
|
|
public int ButtonZL;
|
|
public int ButtonSL;
|
|
public int ButtonSR;
|
|
}
|
|
|
|
public struct JoyConRight
|
|
{
|
|
public int StickUp;
|
|
public int StickDown;
|
|
public int StickLeft;
|
|
public int StickRight;
|
|
public int StickButton;
|
|
public int ButtonA;
|
|
public int ButtonB;
|
|
public int ButtonX;
|
|
public int ButtonY;
|
|
public int ButtonPlus;
|
|
public int ButtonR;
|
|
public int ButtonZR;
|
|
public int ButtonSL;
|
|
public int ButtonSR;
|
|
}
|
|
|
|
public struct JoyCon
|
|
{
|
|
public JoyConLeft Left;
|
|
public JoyConRight Right;
|
|
}
|
|
}
|