mirror of
https://github.com/GreemDev/Ryujinx
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99445dd0a6
* Support coherent images * Add support for fragment shader interlock * Change to tree based match approach * Refactor + check for branch targets and external registers * Make detection more robust * Use Intel fragment shader ordering if interlock is not available, use nothing if both are not available * Remove unused field |
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.. | ||
BasicBlock.cs | ||
CommentNode.cs | ||
Function.cs | ||
INode.cs | ||
Instruction.cs | ||
IrConsts.cs | ||
Operand.cs | ||
OperandHelper.cs | ||
OperandType.cs | ||
Operation.cs | ||
PhiNode.cs | ||
TextureFlags.cs | ||
TextureOperation.cs |