mirror of
https://github.com/GreemDev/Ryujinx
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60 lines
No EOL
1.6 KiB
C#
60 lines
No EOL
1.6 KiB
C#
using Ryujinx.Core.OsHle.Ipc;
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using System.Collections.Generic;
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namespace Ryujinx.Core.OsHle.Services.Time
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{
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class IStaticService : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public IStaticService()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, GetStandardUserSystemClock },
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{ 1, GetStandardNetworkSystemClock },
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{ 2, GetStandardSteadyClock },
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{ 3, GetTimeZoneService },
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{ 4, GetStandardLocalSystemClock }
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};
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}
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public long GetStandardUserSystemClock(ServiceCtx Context)
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{
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MakeObject(Context, new ISystemClock(SystemClockType.User));
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return 0;
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}
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public long GetStandardNetworkSystemClock(ServiceCtx Context)
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{
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MakeObject(Context, new ISystemClock(SystemClockType.Network));
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return 0;
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}
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public long GetStandardSteadyClock(ServiceCtx Context)
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{
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MakeObject(Context, new ISteadyClock());
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return 0;
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}
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public long GetTimeZoneService(ServiceCtx Context)
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{
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MakeObject(Context, new ITimeZoneService());
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return 0;
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}
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public long GetStandardLocalSystemClock(ServiceCtx Context)
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{
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MakeObject(Context, new ISystemClock(SystemClockType.Local));
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return 0;
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}
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}
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} |