Ryujinx/Ryujinx.HLE/FileSystem/SaveHelper.cs
Alex Barney 85dbb9559a Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Remove unneeded property setters
2018-12-04 18:23:37 -02:00

45 lines
1.5 KiB
C#

using Ryujinx.HLE.HOS;
using System.IO;
using static Ryujinx.HLE.FileSystem.VirtualFileSystem;
namespace Ryujinx.HLE.FileSystem
{
static class SaveHelper
{
public static string GetSavePath(SaveInfo saveMetaData, ServiceCtx context)
{
string baseSavePath = NandPath;
long currentTitleId = saveMetaData.TitleId;
switch (saveMetaData.SaveSpaceId)
{
case SaveSpaceId.NandUser:
baseSavePath = UserNandPath;
break;
case SaveSpaceId.NandSystem:
baseSavePath = SystemNandPath;
break;
case SaveSpaceId.SdCard:
baseSavePath = Path.Combine(SdCardPath, "Nintendo");
break;
}
baseSavePath = Path.Combine(baseSavePath, "save");
if (saveMetaData.TitleId == 0 && saveMetaData.SaveDataType == SaveDataType.SaveData)
{
currentTitleId = context.Process.TitleId;
}
string saveAccount = saveMetaData.UserId.IsZero() ? "savecommon" : saveMetaData.UserId.ToString();
string savePath = Path.Combine(baseSavePath,
saveMetaData.SaveId.ToString("x16"),
saveAccount,
saveMetaData.SaveDataType == SaveDataType.SaveData ? currentTitleId.ToString("x16") : string.Empty);
return savePath;
}
}
}