mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-30 21:42:08 +01:00
b8133c1997
* Started to rewrite the thread scheduler * Add a single core-like scheduling mode, enabled by default * Clear exclusive monitor on context switch * Add SetThreadActivity, misc fixes * Implement WaitForAddress and SignalToAddress svcs, misc fixes * Misc fixes (on SetActivity and Arbiter), other tweaks * Rebased * Add missing null check * Rename multicore key on config, fix UpdatePriorityInheritance * Make scheduling data MLQs private * nit: Ordering
27 lines
No EOL
677 B
C#
27 lines
No EOL
677 B
C#
using Ryujinx.HLE.HOS.Ipc;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Nfp
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{
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class IUserManager : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public IUserManager()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, GetUserInterface }
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};
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}
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public long GetUserInterface(ServiceCtx Context)
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{
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MakeObject(Context, new IUser(Context.Device.System));
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return 0;
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}
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}
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} |