mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-28 22:59:46 +01:00
1f554c1093
* Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
45 lines
No EOL
1 KiB
C#
45 lines
No EOL
1 KiB
C#
namespace Ryujinx.Graphics.Gal
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{
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public interface IGalRenderTarget
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{
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void Bind();
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void BindColor(long key, int attachment);
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void UnbindColor(int attachment);
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void BindZeta(long key);
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void UnbindZeta();
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void Present(long key);
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void SetMap(int[] map);
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void SetTransform(bool flipX, bool flipY, int top, int left, int right, int bottom);
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void SetWindowSize(int width, int height);
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void SetViewport(int attachment, int x, int y, int width, int height);
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void Render();
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void Copy(
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GalImage srcImage,
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GalImage dstImage,
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long srcKey,
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long dstKey,
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int srcLayer,
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int dstLayer,
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int srcX0,
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int srcY0,
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int srcX1,
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int srcY1,
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int dstX0,
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int dstY0,
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int dstX1,
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int dstY1);
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void Reinterpret(long key, GalImage newImage);
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}
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} |