mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-23 02:06:55 +01:00
b5c215111d
* Added support for offline invalidation, via PPTC, of low cq translations replaced by high cq translations; both on a single run and between runs. Added invalidation of .cache files in the event of reuse on a different user operating system. Added .info and .cache files invalidation in case of a failed stream decompression. Nits. * InternalVersion = 1712; * Nits. * Address comment. * Get rid of BinaryFormatter. Nits. * Move Ptc.LoadTranslations(). Nits. * Nits. * Fixed corner cases (in case backup copies have to be used). Added save logs. * Not core fixes. * Complement to the previous commit. Added load logs. Removed BinaryFormatter leftovers. * Add LoadTranslations log. * Nits. * Removed the search and management of LowCq overlapping functions. * Final increment of .info and .cache flags. * Nit. * GetIndirectFunctionAddress(): Validate that writing actually takes place in dynamic table memory range (and not elsewhere). * Fix Ptc.UpdateInfo() due to rebase. * Nit for retrigger Checks. * Nit for retrigger Checks.
72 lines
1.5 KiB
C#
72 lines
1.5 KiB
C#
using ARMeilleure.Common;
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using System.Collections.Generic;
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using System.Diagnostics;
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namespace ARMeilleure.Translation
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{
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class JumpTableEntryAllocator
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{
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private readonly BitMap _bitmap;
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private int _freeHint;
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public JumpTableEntryAllocator()
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{
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_bitmap = new BitMap();
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}
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public bool EntryIsValid(int entryIndex)
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{
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lock (_bitmap)
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{
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return _bitmap.IsSet(entryIndex);
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}
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}
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public void SetEntry(int entryIndex)
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{
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lock (_bitmap)
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{
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_bitmap.Set(entryIndex);
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}
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}
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public int AllocateEntry()
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{
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lock (_bitmap)
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{
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int entryIndex;
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if (!_bitmap.IsSet(_freeHint))
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{
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entryIndex = _freeHint;
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}
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else
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{
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entryIndex = _bitmap.FindFirstUnset();
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}
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_freeHint = entryIndex + 1;
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bool wasSet = _bitmap.Set(entryIndex);
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Debug.Assert(wasSet);
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return entryIndex;
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}
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}
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public void FreeEntry(int entryIndex)
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{
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lock (_bitmap)
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{
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_bitmap.Clear(entryIndex);
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_freeHint = entryIndex;
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}
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}
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public IEnumerable<int> GetEntries()
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{
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return _bitmap;
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}
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}
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}
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