mirror of
https://github.com/GreemDev/Ryujinx
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550747eac6
* Horizon: Impl Prepo, Fixes bugs, Clean things * remove ToArray() * resultCode > status * Remove old services * Addresses gdkchan's comments and more cleanup * Addresses Gdkchan's feedback 2 * Reorganize services, make sure service are loaded before guest Co-Authored-By: gdkchan <5624669+gdkchan@users.noreply.github.com> * Create interfaces for lm and sm Co-authored-by: gdkchan <5624669+gdkchan@users.noreply.github.com>
218 lines
No EOL
7.9 KiB
C#
218 lines
No EOL
7.9 KiB
C#
using MsgPack;
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using MsgPack.Serialization;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Utilities;
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using Ryujinx.Horizon.Common;
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using Ryujinx.Horizon.Prepo.Types;
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using Ryujinx.Horizon.Sdk.Account;
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using Ryujinx.Horizon.Sdk.Prepo;
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using Ryujinx.Horizon.Sdk.Sf;
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using Ryujinx.Horizon.Sdk.Sf.Hipc;
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using System;
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using System.Text;
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namespace Ryujinx.Horizon.Prepo.Ipc
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{
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partial class PrepoService : IPrepoService
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{
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enum PlayReportKind
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{
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Normal,
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System
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}
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private readonly PrepoServicePermissionLevel _permissionLevel;
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private ulong _systemSessionId;
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private bool _immediateTransmissionEnabled = false;
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private bool _userAgreementCheckEnabled = true;
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public PrepoService(PrepoServicePermissionLevel permissionLevel)
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{
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_permissionLevel = permissionLevel;
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}
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[CmifCommand(10100)] // 1.0.0-5.1.0
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[CmifCommand(10102)] // 6.0.0-9.2.0
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[CmifCommand(10104)] // 10.0.0+
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public Result SaveReport([Buffer(HipcBufferFlags.In | HipcBufferFlags.Pointer)] ReadOnlySpan<byte> gameRoomBuffer, [Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<byte> reportBuffer, [ClientProcessId] ulong pid)
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{
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if ((_permissionLevel & PrepoServicePermissionLevel.User) == 0)
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{
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return PrepoResult.PermissionDenied;
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}
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ProcessPlayReport(PlayReportKind.Normal, pid, gameRoomBuffer, reportBuffer, Uid.Null);
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return Result.Success;
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}
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[CmifCommand(10101)] // 1.0.0-5.1.0
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[CmifCommand(10103)] // 6.0.0-9.2.0
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[CmifCommand(10105)] // 10.0.0+
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public Result SaveReportWithUser(Uid userId, [Buffer(HipcBufferFlags.In | HipcBufferFlags.Pointer)] ReadOnlySpan<byte> gameRoomBuffer, [Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<byte> reportBuffer, [ClientProcessId] ulong pid)
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{
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if ((_permissionLevel & PrepoServicePermissionLevel.User) == 0)
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{
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return PrepoResult.PermissionDenied;
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}
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ProcessPlayReport(PlayReportKind.Normal, pid, gameRoomBuffer, reportBuffer, userId, true);
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return Result.Success;
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}
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[CmifCommand(10200)]
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public Result RequestImmediateTransmission()
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{
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_immediateTransmissionEnabled = true;
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// It signals an event of nn::prepo::detail::service::core::TransmissionStatusManager that requests the transmission of the report.
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// Since we don't use reports, it's fine to do nothing.
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return Result.Success;
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}
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[CmifCommand(10300)]
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public Result GetTransmissionStatus(out int status)
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{
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status = 0;
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if (_immediateTransmissionEnabled && _userAgreementCheckEnabled)
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{
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status = 1;
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}
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return Result.Success;
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}
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[CmifCommand(10400)] // 9.0.0+
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public Result GetSystemSessionId(out ulong systemSessionId)
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{
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systemSessionId = default;
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if ((_permissionLevel & PrepoServicePermissionLevel.User) == 0)
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{
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return PrepoResult.PermissionDenied;
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}
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if (_systemSessionId == 0)
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{
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_systemSessionId = (ulong)Random.Shared.NextInt64();
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}
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systemSessionId = _systemSessionId;
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return Result.Success;
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}
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[CmifCommand(20100)]
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public Result SaveSystemReport([Buffer(HipcBufferFlags.In | HipcBufferFlags.Pointer)] ReadOnlySpan<byte> gameRoomBuffer, [Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<byte> reportBuffer, [ClientProcessId] ulong pid)
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{
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if ((_permissionLevel & PrepoServicePermissionLevel.System) != 0)
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{
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return PrepoResult.PermissionDenied;
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}
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return ProcessPlayReport(PlayReportKind.System, pid, gameRoomBuffer, reportBuffer, Uid.Null);
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}
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[CmifCommand(20101)]
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public Result SaveSystemReportWithUser(Uid userId, [Buffer(HipcBufferFlags.In | HipcBufferFlags.Pointer)] ReadOnlySpan<byte> gameRoomBuffer, [Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<byte> reportBuffer, [ClientProcessId] ulong pid)
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{
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if ((_permissionLevel & PrepoServicePermissionLevel.System) != 0)
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{
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return PrepoResult.PermissionDenied;
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}
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return ProcessPlayReport(PlayReportKind.System, pid, gameRoomBuffer, reportBuffer, userId, true);
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}
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[CmifCommand(40100)] // 2.0.0+
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public Result IsUserAgreementCheckEnabled(out bool enabled)
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{
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enabled = false;
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if (_permissionLevel == PrepoServicePermissionLevel.User || _permissionLevel == PrepoServicePermissionLevel.System)
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{
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enabled = _userAgreementCheckEnabled;
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// If "enabled" is false, it sets some internal fields to 0.
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// Then, it mounts "prepo-sys:/is_user_agreement_check_enabled.bin" and returns the contained bool.
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// We can return the private bool instead, we don't care about the agreement since we don't send reports.
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return Result.Success;
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}
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return PrepoResult.PermissionDenied;
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}
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[CmifCommand(40101)] // 2.0.0+
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public Result SetUserAgreementCheckEnabled(bool enabled)
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{
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if (_permissionLevel == PrepoServicePermissionLevel.User || _permissionLevel == PrepoServicePermissionLevel.System)
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{
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_userAgreementCheckEnabled = enabled;
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// If "enabled" is false, it sets some internal fields to 0.
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// Then, it mounts "prepo-sys:/is_user_agreement_check_enabled.bin" and stores the "enabled" value.
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// We can store in the private bool instead, we don't care about the agreement since we don't send reports.
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return Result.Success;
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}
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return PrepoResult.PermissionDenied;
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}
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private static Result ProcessPlayReport(PlayReportKind playReportKind, ulong pid, ReadOnlySpan<byte> gameRoomBuffer, ReadOnlySpan<byte> reportBuffer, Uid userId, bool withUserId = false)
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{
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if (withUserId)
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{
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if (userId.IsNull)
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{
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return PrepoResult.InvalidArgument;
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}
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}
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if (gameRoomBuffer.Length > 31)
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{
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return PrepoResult.InvalidArgument;
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}
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string gameRoom = Encoding.UTF8.GetString(gameRoomBuffer).TrimEnd();
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if (gameRoom == string.Empty)
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{
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return PrepoResult.InvalidState;
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}
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if (reportBuffer.Length == 0)
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{
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return PrepoResult.InvalidBufferSize;
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}
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// NOTE: The service calls arp:r using the pid to get the application id, if it fails PrepoResult.InvalidPid is returned.
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// Reports are stored internally and an event is signaled to transmit them.
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StringBuilder builder = new();
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MessagePackObject deserializedReport = MessagePackSerializer.UnpackMessagePackObject(reportBuffer.ToArray());
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builder.AppendLine();
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builder.AppendLine("PlayReport log:");
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builder.AppendLine($" Kind: {playReportKind}");
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builder.AppendLine($" Pid: {pid}");
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if (!userId.IsNull)
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{
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builder.AppendLine($" UserId: {userId}");
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}
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builder.AppendLine($" Room: {gameRoom}");
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builder.AppendLine($" Report: {MessagePackObjectFormatter.Format(deserializedReport)}");
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Logger.Info?.Print(LogClass.ServicePrepo, builder.ToString());
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return Result.Success;
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}
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}
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} |