mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-27 06:16:37 +01:00
7344dee475
* account: Adds Account Manager In a way to have Custom User Profiles merged in master faster, this PR adds a `AccountManager` class (based on `AccountUtils` class) and the following changes have been made: - Adds a "default profile values" which were the old hardcoded ones. - The image profile is moved to the Account service folder. - The hardcoded UserId for the savedata is now using the `AccountManager` last opened one. - The DeviceId in Mii service is changed to the right value (checked by REd sys:set call). * Fix csproj * Addresses gdkchan's comments * Fix UserProfile fields * Fix mii GetDeviceId() * Update Ryujinx.HLE.csproj
96 lines
2.6 KiB
C#
96 lines
2.6 KiB
C#
using System;
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namespace Ryujinx.HLE.HOS.SystemState
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{
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public class SystemStateMgr
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{
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internal static string[] LanguageCodes = new string[]
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{
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"ja",
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"en-US",
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"fr",
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"de",
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"it",
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"es",
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"zh-CN",
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"ko",
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"nl",
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"pt",
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"ru",
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"zh-TW",
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"en-GB",
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"fr-CA",
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"es-419",
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"zh-Hans",
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"zh-Hant"
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};
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internal long DesiredKeyboardLayout { get; private set; }
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internal SystemLanguage DesiredSystemLanguage { get; private set; }
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internal long DesiredLanguageCode { get; private set; }
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internal uint DesiredRegionCode { get; private set; }
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public TitleLanguage DesiredTitleLanguage { get; private set; }
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internal string ActiveAudioOutput { get; private set; }
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public bool DockedMode { get; set; }
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public ColorSet ThemeColor { get; set; }
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public bool InstallContents { get; set; }
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public SystemStateMgr()
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{
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// TODO: Let user specify.
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DesiredKeyboardLayout = (long)KeyboardLayout.Default;
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}
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public void SetLanguage(SystemLanguage language)
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{
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DesiredSystemLanguage = language;
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DesiredLanguageCode = GetLanguageCode((int)DesiredSystemLanguage);
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switch (language)
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{
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case SystemLanguage.Taiwanese:
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case SystemLanguage.TraditionalChinese:
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DesiredTitleLanguage = TitleLanguage.Taiwanese;
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break;
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case SystemLanguage.Chinese:
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case SystemLanguage.SimplifiedChinese:
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DesiredTitleLanguage = TitleLanguage.Chinese;
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break;
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default:
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DesiredTitleLanguage = Enum.Parse<TitleLanguage>(Enum.GetName(typeof(SystemLanguage), language));
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break;
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}
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}
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public void SetRegion(RegionCode region)
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{
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DesiredRegionCode = (uint)region;
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}
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internal static long GetLanguageCode(int index)
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{
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if ((uint)index >= LanguageCodes.Length)
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{
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throw new ArgumentOutOfRangeException(nameof(index));
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}
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long code = 0;
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int shift = 0;
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foreach (char chr in LanguageCodes[index])
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{
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code |= (long)(byte)chr << shift++ * 8;
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}
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return code;
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}
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}
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}
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