mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 09:53:35 +01:00
37 lines
No EOL
1 KiB
C#
37 lines
No EOL
1 KiB
C#
using Ryujinx.Graphics.Gal;
|
|
|
|
namespace Ryujinx.Graphics.Gpu
|
|
{
|
|
struct Texture
|
|
{
|
|
public long Position { get; private set; }
|
|
|
|
public int Width { get; private set; }
|
|
public int Height { get; private set; }
|
|
public int Pitch { get; private set; }
|
|
|
|
public int BlockHeight { get; private set; }
|
|
|
|
public TextureSwizzle Swizzle { get; private set; }
|
|
|
|
public GalTextureFormat Format { get; private set; }
|
|
|
|
public Texture(
|
|
long Position,
|
|
int Width,
|
|
int Height,
|
|
int Pitch,
|
|
int BlockHeight,
|
|
TextureSwizzle Swizzle,
|
|
GalTextureFormat Format)
|
|
{
|
|
this.Position = Position;
|
|
this.Width = Width;
|
|
this.Height = Height;
|
|
this.Pitch = Pitch;
|
|
this.BlockHeight = BlockHeight;
|
|
this.Swizzle = Swizzle;
|
|
this.Format = Format;
|
|
}
|
|
}
|
|
} |