mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 17:56:59 +01:00
dc97457bf0
* Implement DADD, DFMA and DMUL shader instructions * Rename FP to FP32 * Correct double immediate * Classic mistake
74 lines
No EOL
1.5 KiB
C#
74 lines
No EOL
1.5 KiB
C#
using System;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
static class DecoderHelper
|
|
{
|
|
public static int DecodeS20Immediate(long opCode)
|
|
{
|
|
int imm = opCode.Extract(20, 19);
|
|
|
|
bool sign = opCode.Extract(56);
|
|
|
|
if (sign)
|
|
{
|
|
imm = (imm << 13) >> 13;
|
|
}
|
|
|
|
return imm;
|
|
}
|
|
|
|
public static int Decode2xF10Immediate(long opCode)
|
|
{
|
|
int immH0 = opCode.Extract(20, 9);
|
|
int immH1 = opCode.Extract(30, 9);
|
|
|
|
bool negateH0 = opCode.Extract(29);
|
|
bool negateH1 = opCode.Extract(56);
|
|
|
|
if (negateH0)
|
|
{
|
|
immH0 |= 1 << 9;
|
|
}
|
|
|
|
if (negateH1)
|
|
{
|
|
immH1 |= 1 << 9;
|
|
}
|
|
|
|
return immH1 << 22 | immH0 << 6;
|
|
}
|
|
|
|
public static float DecodeF20Immediate(long opCode)
|
|
{
|
|
int imm = opCode.Extract(20, 19);
|
|
|
|
bool negate = opCode.Extract(56);
|
|
|
|
imm <<= 12;
|
|
|
|
if (negate)
|
|
{
|
|
imm |= 1 << 31;
|
|
}
|
|
|
|
return BitConverter.Int32BitsToSingle(imm);
|
|
}
|
|
|
|
public static float DecodeD20Immediate(long opCode)
|
|
{
|
|
long imm = opCode.Extract(20, 19);
|
|
|
|
bool negate = opCode.Extract(56);
|
|
|
|
imm <<= 44;
|
|
|
|
if (negate)
|
|
{
|
|
imm |= 1L << 63;
|
|
}
|
|
|
|
return (float)BitConverter.Int64BitsToDouble(imm);
|
|
}
|
|
}
|
|
} |