mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 09:53:35 +01:00
c86aacde76
* Initial nvdec implementation using FFmpeg * Fix swapped channels on the video decoder and the G8R8 texture format * Fix texture samplers not being set properly (regression) * Rebased * Remove unused code introduced on the rebase * Add support for RGBA8 output format on the video image composer * Correct spacing * Some fixes for rebase and other tweaks * Allow size mismatch on frame copy * Get rid of GetHostAddress calls on VDec
34 lines
No EOL
1.1 KiB
C#
34 lines
No EOL
1.1 KiB
C#
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.Graphics.VDec
|
|
{
|
|
[StructLayout(LayoutKind.Sequential, Pack = 4)]
|
|
struct H264ParameterSets
|
|
{
|
|
public int Log2MaxPicOrderCntLsbMinus4;
|
|
public bool DeltaPicOrderAlwaysZeroFlag;
|
|
public bool FrameMbsOnlyFlag;
|
|
public int PicWidthInMbs;
|
|
public int PicHeightInMapUnits;
|
|
public int Reserved6C;
|
|
public bool EntropyCodingModeFlag;
|
|
public bool BottomFieldPicOrderInFramePresentFlag;
|
|
public int NumRefIdxL0DefaultActiveMinus1;
|
|
public int NumRefIdxL1DefaultActiveMinus1;
|
|
public bool DeblockingFilterControlPresentFlag;
|
|
public bool RedundantPicCntPresentFlag;
|
|
public bool Transform8x8ModeFlag;
|
|
public int Unknown8C;
|
|
public int Unknown90;
|
|
public int Reserved94;
|
|
public int Unknown98;
|
|
public int Reserved9C;
|
|
public int ReservedA0;
|
|
public int UnknownA4;
|
|
public int ReservedA8;
|
|
public int UnknownAC;
|
|
public long Flags;
|
|
public int FrameNumber;
|
|
public int FrameNumber2;
|
|
}
|
|
} |