mirror of
https://github.com/GreemDev/Ryujinx
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686757105c
* adjust position vector + GUI * remove brackets * Update configuration * Update ConfigurationFileFormat.cs * rebase + review changes * spacing * revert deletion * fix profile loading * spacing * comment spacing
52 lines
1.6 KiB
C#
52 lines
1.6 KiB
C#
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
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namespace Ryujinx.Common.Configuration.Hid.Controller
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{
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public class GenericControllerInputConfig<Button, Stick> : GenericInputConfigurationCommon<Button> where Button : unmanaged where Stick : unmanaged
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{
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/// <summary>
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/// Left JoyCon Controller Stick Bindings
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/// </summary>
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public JoyconConfigControllerStick<Button, Stick> LeftJoyconStick { get; set; }
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/// <summary>
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/// Right JoyCon Controller Stick Bindings
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/// </summary>
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public JoyconConfigControllerStick<Button, Stick> RightJoyconStick { get; set; }
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/// <summary>
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/// Controller Left Analog Stick Deadzone
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/// </summary>
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public float DeadzoneLeft { get; set; }
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/// <summary>
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/// Controller Right Analog Stick Deadzone
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/// </summary>
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public float DeadzoneRight { get; set; }
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/// <summary>
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/// Controller Left Analog Stick Range
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/// </summary>
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public float RangeLeft { get; set; }
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/// <summary>
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/// Controller Right Analog Stick Range
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/// </summary>
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public float RangeRight { get; set; }
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/// <summary>
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/// Controller Trigger Threshold
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/// </summary>
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public float TriggerThreshold { get; set; }
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/// <summary>
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/// Controller Motion Settings
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/// </summary>
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public MotionConfigController Motion { get; set; }
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/// <summary>
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/// Controller Rumble Settings
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/// </summary>
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public RumbleConfigController Rumble { get; set; }
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}
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}
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