mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 17:56:59 +01:00
d5c0de8362
* Implement IRoInterface This is required by Super Mario Party. This commit also adds MapProcessCodeMemory and UnmapProcessCodeMemory functions in KMemoryManager. Those two calls might not reflect what the SVC of the same names do. * Fix some code style issues * Use MakeError to clarify error code * Add NRR and NRO constants * Fix some codestyle issues * Fix InvalidMemoryState error code
65 lines
No EOL
2.2 KiB
C#
65 lines
No EOL
2.2 KiB
C#
using System.IO;
|
|
|
|
namespace Ryujinx.HLE.Loaders.Executables
|
|
{
|
|
class Nro : IExecutable
|
|
{
|
|
public string FilePath { get; private set; }
|
|
|
|
public byte[] Text { get; private set; }
|
|
public byte[] RO { get; private set; }
|
|
public byte[] Data { get; private set; }
|
|
|
|
public int Mod0Offset { get; private set; }
|
|
public int TextOffset { get; private set; }
|
|
public int ROOffset { get; private set; }
|
|
public int DataOffset { get; private set; }
|
|
public int BssSize { get; private set; }
|
|
|
|
public long SourceAddress { get; private set; }
|
|
public long BssAddress { get; private set; }
|
|
|
|
public Nro(Stream Input, string FilePath, long SourceAddress = 0, long BssAddress = 0)
|
|
{
|
|
this.FilePath = FilePath;
|
|
this.SourceAddress = SourceAddress;
|
|
this.BssAddress = BssAddress;
|
|
|
|
BinaryReader Reader = new BinaryReader(Input);
|
|
|
|
Input.Seek(4, SeekOrigin.Begin);
|
|
|
|
int Mod0Offset = Reader.ReadInt32();
|
|
int Padding8 = Reader.ReadInt32();
|
|
int Paddingc = Reader.ReadInt32();
|
|
int NroMagic = Reader.ReadInt32();
|
|
int Unknown14 = Reader.ReadInt32();
|
|
int FileSize = Reader.ReadInt32();
|
|
int Unknown1c = Reader.ReadInt32();
|
|
int TextOffset = Reader.ReadInt32();
|
|
int TextSize = Reader.ReadInt32();
|
|
int ROOffset = Reader.ReadInt32();
|
|
int ROSize = Reader.ReadInt32();
|
|
int DataOffset = Reader.ReadInt32();
|
|
int DataSize = Reader.ReadInt32();
|
|
int BssSize = Reader.ReadInt32();
|
|
|
|
this.Mod0Offset = Mod0Offset;
|
|
this.TextOffset = TextOffset;
|
|
this.ROOffset = ROOffset;
|
|
this.DataOffset = DataOffset;
|
|
this.BssSize = BssSize;
|
|
|
|
byte[] Read(long Position, int Size)
|
|
{
|
|
Input.Seek(Position, SeekOrigin.Begin);
|
|
|
|
return Reader.ReadBytes(Size);
|
|
}
|
|
|
|
Text = Read(TextOffset, TextSize);
|
|
RO = Read(ROOffset, ROSize);
|
|
Data = Read(DataOffset, DataSize);
|
|
}
|
|
}
|
|
} |