mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-05 16:02:25 +01:00
2f16491712
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
24 lines
No EOL
796 B
C#
24 lines
No EOL
796 B
C#
using Ryujinx.Graphics.Shader.Instructions;
|
|
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
class OpCodePush : OpCodeBranch
|
|
{
|
|
public Dictionary<OpCodeBranchPop, Operand> PopOps { get; }
|
|
|
|
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodePush(emitter, address, opCode);
|
|
|
|
public OpCodePush(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
|
{
|
|
PopOps = new Dictionary<OpCodeBranchPop, Operand>();
|
|
|
|
Predicate = new Register(RegisterConsts.PredicateTrueIndex, RegisterType.Predicate);
|
|
|
|
InvertPredicate = false;
|
|
|
|
PushTarget = true;
|
|
}
|
|
}
|
|
} |