mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 09:53:35 +01:00
4738113f29
* chore : disable unwanted warnings and minor code cleanup * chore : remove more warnings * fix : reorder struct correctly * fix : restore _isKernel and remove useless comment * fix : copy/paste error * fix : restore CallMethod call * fix : whitespace * chore : clean using * feat : remove warnings * fix : simplify warning removal on struct * fix : revert fields deletion and code clean up * fix : re-add RE value * fix : typo
37 lines
802 B
C#
37 lines
802 B
C#
namespace Ryujinx.Graphics.Gpu.State
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{
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/// <summary>
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/// Memory layout parameters, for block linear textures.
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/// </summary>
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struct MemoryLayout
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{
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#pragma warning disable CS0649
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public uint Packed;
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#pragma warning restore CS0649
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public int UnpackGobBlocksInX()
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{
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return 1 << (int)(Packed & 0xf);
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}
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public int UnpackGobBlocksInY()
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{
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return 1 << (int)((Packed >> 4) & 0xf);
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}
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public int UnpackGobBlocksInZ()
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{
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return 1 << (int)((Packed >> 8) & 0xf);
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}
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public bool UnpackIsLinear()
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{
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return (Packed & 0x1000) != 0;
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}
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public bool UnpackIsTarget3D()
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{
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return (Packed & 0x10000) != 0;
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}
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}
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}
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