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https://github.com/GreemDev/Ryujinx
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a33dc2f491
* Logger class changes only Now compile-time checking is possible with the help of Nullable Value types. * Misc formatting * Manual optimizations PrintGuestLog PrintGuestStackTrace Surfaceflinger DequeueBuffer * Reduce SendVibrationXX log level to Debug * Add Notice log level This level is always enabled and used to print system info, etc... Also, rewrite LogColor to switch expression as colors are static * Unify unhandled exception event handlers * Print enabled LogLevels during init * Re-add App Exit disposes in proper order nit: switch case spacing * Revert PrintGuestStackTrace to Info logs due to #1407 PrintGuestStackTrace is now called in some critical error handlers so revert to old behavior as KThread isn't part of Guest. * Batch replace Logger statements
46 lines
No EOL
1.4 KiB
C#
46 lines
No EOL
1.4 KiB
C#
using Ryujinx.Common.Logging;
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using System;
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using System.Management;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Common.SystemInfo
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{
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internal class WindowsSysteminfo : SystemInfo
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{
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public override string CpuName { get; }
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public override ulong RamSize { get; }
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public WindowsSysteminfo()
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{
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bool wmiNotAvailable = false;
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try
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{
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foreach (ManagementBaseObject mObject in new ManagementObjectSearcher("root\\CIMV2", "SELECT * FROM Win32_Processor").Get())
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{
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CpuName = mObject["Name"].ToString();
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}
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foreach (ManagementBaseObject mObject in new ManagementObjectSearcher("root\\CIMV2", "SELECT * FROM Win32_OperatingSystem").Get())
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{
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RamSize = ulong.Parse(mObject["TotalVisibleMemorySize"].ToString()) * 1024;
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}
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}
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catch (PlatformNotSupportedException)
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{
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wmiNotAvailable = true;
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}
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catch (COMException)
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{
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wmiNotAvailable = true;
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}
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if (wmiNotAvailable)
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{
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Logger.Error?.Print(LogClass.Application, "WMI isn't available, system informations will use default values.");
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CpuName = "Unknown";
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}
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}
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}
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} |