Ryujinx/Ryujinx.HLE
gnisman a4fdfb5f94
bsd::RecvFrom: verify output buffer size before writing socket address (#4135)
* bsd::RecvFrom: Ryujinx does not verify output buffer size before writing socket address

* Calculate the size of BsdSockAddr

* use bsdSockAddr variable

* Update Ryujinx.HLE/HOS/Services/Sockets/Bsd/IClient.cs

Co-authored-by: Mary-nyan <thog@protonmail.com>

* Update Ryujinx.HLE/HOS/Services/Sockets/Bsd/Types/BsdSockAddr.cs

Co-authored-by: Mary-nyan <thog@protonmail.com>

* set errno to ENOMEM in case we can't write the address to memory

* Update Ryujinx.HLE/HOS/Services/Sockets/Bsd/IClient.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.HLE/HOS/Services/Sockets/Bsd/IClient.cs

Co-authored-by: Mary-nyan <thog@protonmail.com>
Co-authored-by: Ac_K <Acoustik666@gmail.com>
2022-12-26 13:49:26 +00:00
..
Exceptions hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
FileSystem hle: Do not add disabled AoC item to the list (#4044) 2022-12-07 15:00:28 +01:00
HOS bsd::RecvFrom: verify output buffer size before writing socket address (#4135) 2022-12-26 13:49:26 +00:00
Loaders Use source generated regular expressions (#4005) 2022-12-04 00:43:23 +00:00
Ui Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
Utilities infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00
AssemblyInfo.cs Prevent raw Unicode control codes from showing on software keyboard applet. (#3845) 2022-11-16 23:53:17 +01:00
HLEConfiguration.cs hle: Some cleanup (#3210) 2022-03-22 20:46:16 +01:00
Homebrew.npdm
MemoryConfiguration.cs Update units of memory from decimal to binary prefixes (#3716) 2022-11-16 23:27:42 +01:00
PerformanceStatistics.cs Adjustments to framerate metric and addition of frametime (#2638) 2021-09-15 02:26:10 +02:00
Ryujinx.HLE.csproj hle: Handle GPU profiler and debugger device path correctly (#4138) 2022-12-21 18:23:11 +00:00
Switch.cs Volume Hotkeys (#3500) 2022-10-02 09:38:37 +00:00