mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-26 19:52:31 +01:00
c3d62bd078
* Implement ATOM shader instruction * Fix reduction type decoding
28 lines
No EOL
938 B
C#
28 lines
No EOL
938 B
C#
using Ryujinx.Graphics.Shader.Instructions;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
class OpCodeAtom : OpCode, IOpCodeRd, IOpCodeRa, IOpCodeReg
|
|
{
|
|
public Register Rd { get; }
|
|
public Register Ra { get; }
|
|
public Register Rb { get; }
|
|
|
|
public bool Extended { get; }
|
|
|
|
public AtomicOp AtomicOp { get; }
|
|
|
|
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeAtom(emitter, address, opCode);
|
|
|
|
public OpCodeAtom(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
|
{
|
|
Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
|
|
Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
|
|
Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
|
|
|
|
Extended = opCode.Extract(48);
|
|
|
|
AtomicOp = (AtomicOp)opCode.Extract(52, 4);
|
|
}
|
|
}
|
|
} |