mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-27 14:26:44 +01:00
caa181edf2
* save common implementation * remove zero userid check * Renamed UserId to UInt128 * fix index in hex conversion
28 lines
822 B
C#
28 lines
822 B
C#
using Ryujinx.HLE.Utilities;
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namespace Ryujinx.HLE.FileSystem
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{
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struct SaveInfo
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{
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public long TitleId { get; private set; }
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public long SaveId { get; private set; }
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public UInt128 UserId { get; private set; }
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public SaveDataType SaveDataType { get; private set; }
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public SaveSpaceId SaveSpaceId { get; private set; }
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public SaveInfo(
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long TitleId,
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long SaveId,
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SaveDataType SaveDataType,
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UInt128 UserId,
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SaveSpaceId SaveSpaceId)
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{
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this.TitleId = TitleId;
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this.UserId = UserId;
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this.SaveId = SaveId;
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this.SaveDataType = SaveDataType;
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this.SaveSpaceId = SaveSpaceId;
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}
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}
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}
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