mirror of
https://github.com/GreemDev/Ryujinx
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d4187aaa9d
* (Re)Implement format reinterpretation, other changes * Implement writeback to guest memory, some refactoring * More refactoring, implement reinterpretation the old way again * Clean up * Some fixes on M2MF (old Dma engine), added partial support for P2MF, fix conditional ssy, add Z24S8 zeta format, other fixes * nit: Formatting * Address PR feedback
26 lines
709 B
C#
26 lines
709 B
C#
using Ryujinx.Graphics.Texture;
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namespace Ryujinx.Graphics.Gal.OpenGL
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{
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class ImageHandler
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{
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public GalImage Image { get; private set; }
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public int Width => Image.Width;
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public int Height => Image.Height;
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public GalImageFormat Format => Image.Format;
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public int Handle { get; private set; }
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public bool HasColor => ImageUtils.HasColor(Image.Format);
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public bool HasDepth => ImageUtils.HasDepth(Image.Format);
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public bool HasStencil => ImageUtils.HasStencil(Image.Format);
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public ImageHandler(int Handle, GalImage Image)
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{
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this.Handle = Handle;
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this.Image = Image;
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}
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}
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}
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