mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 17:56:59 +01:00
fb1d9493a3
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Apply previous refactorings to the merged code
40 lines
995 B
C#
40 lines
995 B
C#
using Ryujinx.HLE.HOS;
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using Ryujinx.HLE.HOS.Services.FspSrv;
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namespace Ryujinx.HLE.FileSystem
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{
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interface IFileSystemProvider
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{
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long CreateFile(string name, long size);
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long CreateDirectory(string name);
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long RenameFile(string oldName, string newName);
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long RenameDirectory(string oldName, string newName);
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DirectoryEntry[] GetEntries(string path);
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DirectoryEntry[] GetDirectories(string path);
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DirectoryEntry[] GetFiles(string path);
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long DeleteFile(string name);
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long DeleteDirectory(string name, bool recursive);
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bool FileExists(string name);
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bool DirectoryExists(string name);
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long OpenFile(string name, out IFile fileInterface);
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long OpenDirectory(string name, int filterFlags, out IDirectory directoryInterface);
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string GetFullPath(string name);
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long GetFreeSpace(ServiceCtx context);
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long GetTotalSpace(ServiceCtx context);
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}
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}
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