mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-26 19:52:31 +01:00
b530f0e110
* Initial implementation (3d tex mips broken) This works rather well for most games, just need to fix 3d texture mips. * Cleanup * Address feedback * Copy Dependencies and various other fixes * Fix layer/level offset for copy from view<->view. * Remove dirty flag from dependency The dirty flag behaviour is not needed - DeferredCopy is all we need. * Fix tracking mip slices. * Propagate granularity (fix astral chain) * Address Feedback pt 1 * Save slice sizes as part of SizeInfo * Fix nits * Fix disposing multiple dependencies causing a crash This list is obviously modified when removing dependencies, so create a copy of it.
16 lines
336 B
C#
16 lines
336 B
C#
using System;
|
|
|
|
namespace Ryujinx.Memory.Tracking
|
|
{
|
|
public interface IRegionHandle : IDisposable
|
|
{
|
|
bool Dirty { get; }
|
|
|
|
ulong Address { get; }
|
|
ulong Size { get; }
|
|
ulong EndAddress { get; }
|
|
|
|
void Reprotect(bool asDirty = false);
|
|
void RegisterAction(RegionSignal action);
|
|
}
|
|
}
|