mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 17:56:59 +01:00
5fc1f6a1af
* It compiles * Print correct name when loading an exefs * Use DirectorySaveDataFileSystem for savedata * Handle more errors in IFileSystem * Remove structs replaced by LibHac structs * Fix alignment * Fix alignment again * Fix IFile and IFileSystem IPC * Alignment * Use released libhac version
25 lines
711 B
C#
25 lines
711 B
C#
using LibHac.Fs.NcaUtils;
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namespace Ryujinx.HLE.FileSystem.Content
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{
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public struct LocationEntry
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{
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public string ContentPath { get; private set; }
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public int Flag { get; private set; }
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public long TitleId { get; private set; }
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public ContentType ContentType { get; private set; }
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public LocationEntry(string contentPath, int flag, long titleId, ContentType contentType)
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{
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ContentPath = contentPath;
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Flag = flag;
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TitleId = titleId;
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ContentType = contentType;
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}
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public void SetFlag(int flag)
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{
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Flag = flag;
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}
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}
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}
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