Ryujinx/Ryujinx.Graphics.Gpu/Engine/Threed
gdkchan b46b63e06a
Add support for alpha to coverage dithering (#3069)
* Add support for alpha to coverage dithering

* Shader cache version bump

* Fix wrong alpha register

* Ensure support buffer is cleared

* New shader specialization based approach
2022-07-05 19:58:36 -03:00
..
ConditionalRendering.cs
ConstantBufferUpdater.cs
DrawManager.cs Support Array/3D depth-stencil render target, and single layer clears (#3400) 2022-06-14 13:30:39 -03:00
DrawState.cs
IbStreamer.cs
SemaphoreUpdater.cs
StateUpdater.cs Add support for alpha to coverage dithering (#3069) 2022-07-05 19:58:36 -03:00
StateUpdateTracker.cs
ThreedClass.cs Support Array/3D depth-stencil render target, and single layer clears (#3400) 2022-06-14 13:30:39 -03:00
ThreedClassState.cs Add support for alpha to coverage dithering (#3069) 2022-07-05 19:58:36 -03:00