mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 17:56:59 +01:00
b9aa3966c0
interpreter, and a rewrite of the GPU code.
44 lines
No EOL
1.5 KiB
C#
44 lines
No EOL
1.5 KiB
C#
namespace Ryujinx.Graphics.Gpu
|
|
{
|
|
enum NvGpuEngine3dReg
|
|
{
|
|
FrameBufferNAddress = 0x200,
|
|
FrameBufferNWidth = 0x202,
|
|
FrameBufferNHeight = 0x203,
|
|
FrameBufferNFormat = 0x204,
|
|
VertexAttribNFormat = 0x458,
|
|
BlendSeparateAlpha = 0x4cf,
|
|
BlendEquationRgb = 0x4d0,
|
|
BlendFuncSrcRgb = 0x4d1,
|
|
BlendFuncDstRgb = 0x4d2,
|
|
BlendEquationAlpha = 0x4d3,
|
|
BlendFuncSrcAlpha = 0x4d4,
|
|
BlendFuncDstAlpha = 0x4d6,
|
|
BlendEnableMaster = 0x4d7,
|
|
VertexArrayElemBase = 0x50d,
|
|
TexHeaderPoolOffset = 0x55d,
|
|
TexSamplerPoolOffset = 0x557,
|
|
ShaderAddress = 0x582,
|
|
VertexBeginGl = 0x586,
|
|
IndexArrayAddress = 0x5f2,
|
|
IndexArrayEndAddr = 0x5f4,
|
|
IndexArrayFormat = 0x5f6,
|
|
IndexBatchFirst = 0x5f7,
|
|
IndexBatchCount = 0x5f8,
|
|
QueryAddress = 0x6c0,
|
|
QuerySequence = 0x6c2,
|
|
QueryControl = 0x6c3,
|
|
VertexArrayNControl = 0x700,
|
|
VertexArrayNAddress = 0x701,
|
|
VertexArrayNDivisor = 0x703,
|
|
VertexArrayNEndAddr = 0x7c0,
|
|
ShaderNControl = 0x800,
|
|
ShaderNOffset = 0x801,
|
|
ShaderNMaxGprs = 0x803,
|
|
ShaderNType = 0x804,
|
|
ConstBufferNSize = 0x8e0,
|
|
ConstBufferNAddress = 0x8e1,
|
|
ConstBufferNOffset = 0x8e3,
|
|
TextureCbIndex = 0x982
|
|
}
|
|
} |