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https://github.com/GreemDev/Ryujinx
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54b79dffa8
* Abstract SteadyClockCore to follow Nintendo changes in 4.x This is the ground work for 4.0.0 support * Implement TickBasedSteadyClockCore Preparation for the ephemeral clock. * Refactor SystemClockCore to follow 4.0.0 changes * Implement EphemeralNetworkSystemClock * Implement GetSnapshotClock & GetSnapshotClockFromSystemClockContext * Implement CalculateStandardUserSystemClockDifferenceByUser & CalculateSpanBetween * Remove an outdated comment & unused import * Fix a nit and GetClockSnapshot * Address comment
91 lines
No EOL
2.8 KiB
C#
91 lines
No EOL
2.8 KiB
C#
using Ryujinx.Common;
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using Ryujinx.HLE.HOS.Services.Time.Clock;
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namespace Ryujinx.HLE.HOS.Services.Time
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{
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class ISteadyClock : IpcService
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{
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[Command(0)]
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// GetCurrentTimePoint() -> nn::time::SteadyClockTimePoint
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public ResultCode GetCurrentTimePoint(ServiceCtx context)
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{
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SteadyClockTimePoint currentTimePoint = StandardSteadyClockCore.Instance.GetCurrentTimePoint(context.Thread);
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context.ResponseData.WriteStruct(currentTimePoint);
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return ResultCode.Success;
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}
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[Command(1)]
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// GetTestOffset() -> nn::TimeSpanType
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public ResultCode GetTestOffset(ServiceCtx context)
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{
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context.ResponseData.WriteStruct(StandardSteadyClockCore.Instance.GetTestOffset());
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return ResultCode.Success;
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}
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[Command(2)]
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// SetTestOffset(nn::TimeSpanType)
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public ResultCode SetTestOffset(ServiceCtx context)
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{
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TimeSpanType testOffset = context.RequestData.ReadStruct<TimeSpanType>();
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StandardSteadyClockCore.Instance.SetTestOffset(testOffset);
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return 0;
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}
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[Command(100)] // 2.0.0+
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// GetRtcValue() -> u64
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public ResultCode GetRtcValue(ServiceCtx context)
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{
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ResultCode result = StandardSteadyClockCore.Instance.GetRtcValue(out ulong rtcValue);
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if (result == ResultCode.Success)
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{
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context.ResponseData.Write(rtcValue);
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}
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return result;
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}
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[Command(101)] // 2.0.0+
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// IsRtcResetDetected() -> bool
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public ResultCode IsRtcResetDetected(ServiceCtx context)
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{
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context.ResponseData.Write(StandardSteadyClockCore.Instance.IsRtcResetDetected());
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return ResultCode.Success;
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}
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[Command(102)] // 2.0.0+
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// GetSetupResultValue() -> u32
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public ResultCode GetSetupResultValue(ServiceCtx context)
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{
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context.ResponseData.Write((uint)StandardSteadyClockCore.Instance.GetSetupResultValue());
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return ResultCode.Success;
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}
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[Command(200)] // 3.0.0+
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// GetInternalOffset() -> nn::TimeSpanType
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public ResultCode GetInternalOffset(ServiceCtx context)
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{
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context.ResponseData.WriteStruct(StandardSteadyClockCore.Instance.GetInternalOffset());
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return ResultCode.Success;
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}
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[Command(201)] // 3.0.0-3.0.2
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// SetInternalOffset(nn::TimeSpanType)
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public ResultCode SetInternalOffset(ServiceCtx context)
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{
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TimeSpanType internalOffset = context.RequestData.ReadStruct<TimeSpanType>();
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StandardSteadyClockCore.Instance.SetInternalOffset(internalOffset);
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return ResultCode.Success;
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}
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}
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} |