mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-26 22:06:45 +01:00
189 lines
No EOL
9.9 KiB
C#
189 lines
No EOL
9.9 KiB
C#
using Ryujinx.Common.Logging;
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using Ryujinx.HLE;
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using Ryujinx.UI.Input;
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using System;
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using System.Globalization;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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namespace Ryujinx
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{
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public static class Config
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{
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public static JoyConKeyboard JoyConKeyboard { get; private set; }
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public static JoyConController JoyConController { get; private set; }
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public static void Read(Switch Device)
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{
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string IniFolder = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location);
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string IniPath = Path.Combine(IniFolder, "Ryujinx.conf");
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IniParser Parser = new IniParser(IniPath);
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GraphicsConfig.ShadersDumpPath = Parser.Value("Graphics_Shaders_Dump_Path");
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Logger.SetEnable(LogLevel.Debug, Convert.ToBoolean(Parser.Value("Logging_Enable_Debug")));
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Logger.SetEnable(LogLevel.Stub, Convert.ToBoolean(Parser.Value("Logging_Enable_Stub")));
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Logger.SetEnable(LogLevel.Info, Convert.ToBoolean(Parser.Value("Logging_Enable_Info")));
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Logger.SetEnable(LogLevel.Warning, Convert.ToBoolean(Parser.Value("Logging_Enable_Warn")));
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Logger.SetEnable(LogLevel.Error, Convert.ToBoolean(Parser.Value("Logging_Enable_Error")));
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string[] FilteredLogClasses = Parser.Value("Logging_Filtered_Classes").Split(',', StringSplitOptions.RemoveEmptyEntries);
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//When the classes are specified on the list, we only
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//enable the classes that are on the list.
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//So, first disable everything, then enable
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//the classes that the user added to the list.
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if (FilteredLogClasses.Length > 0)
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{
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foreach (LogClass Class in Enum.GetValues(typeof(LogClass)))
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{
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Logger.SetEnable(Class, false);
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}
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}
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foreach (string LogClass in FilteredLogClasses)
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{
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if (!string.IsNullOrEmpty(LogClass.Trim()))
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{
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foreach (LogClass Class in Enum.GetValues(typeof(LogClass)))
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{
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if (Class.ToString().ToLower().Contains(LogClass.Trim().ToLower()))
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{
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Logger.SetEnable(Class, true);
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}
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}
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}
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}
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Device.System.State.DockedMode = Convert.ToBoolean(Parser.Value("Docked_Mode"));
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Device.EnableDeviceVsync = Convert.ToBoolean(Parser.Value("Enable_Vsync"));
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if (Convert.ToBoolean(Parser.Value("Enable_MultiCore_Scheduling")))
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{
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Device.System.EnableMultiCoreScheduling();
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}
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Device.System.EnableFsIntegrityChecks = Convert.ToBoolean(Parser.Value("Enable_FS_Integrity_Checks"));
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JoyConKeyboard = new JoyConKeyboard(
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new JoyConKeyboardLeft
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{
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StickUp = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Stick_Up")),
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StickDown = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Stick_Down")),
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StickLeft = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Stick_Left")),
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StickRight = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Stick_Right")),
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StickButton = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Stick_Button")),
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DPadUp = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_DPad_Up")),
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DPadDown = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_DPad_Down")),
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DPadLeft = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_DPad_Left")),
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DPadRight = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_DPad_Right")),
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ButtonMinus = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Button_Minus")),
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ButtonL = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Button_L")),
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ButtonZL = Convert.ToInt16(Parser.Value("Controls_Left_JoyConKeyboard_Button_ZL"))
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},
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new JoyConKeyboardRight
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{
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StickUp = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Stick_Up")),
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StickDown = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Stick_Down")),
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StickLeft = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Stick_Left")),
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StickRight = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Stick_Right")),
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StickButton = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Stick_Button")),
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ButtonA = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Button_A")),
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ButtonB = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Button_B")),
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ButtonX = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Button_X")),
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ButtonY = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Button_Y")),
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ButtonPlus = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Button_Plus")),
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ButtonR = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Button_R")),
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ButtonZR = Convert.ToInt16(Parser.Value("Controls_Right_JoyConKeyboard_Button_ZR"))
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});
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JoyConController = new JoyConController(
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Convert.ToBoolean(Parser.Value("GamePad_Enable")),
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Convert.ToInt32 (Parser.Value("GamePad_Index")),
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(float)Convert.ToDouble (Parser.Value("GamePad_Deadzone"), CultureInfo.InvariantCulture),
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(float)Convert.ToDouble (Parser.Value("GamePad_Trigger_Threshold"), CultureInfo.InvariantCulture),
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new JoyConControllerLeft
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{
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Stick = ToID(Parser.Value("Controls_Left_JoyConController_Stick")),
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StickButton = ToID(Parser.Value("Controls_Left_JoyConController_Stick_Button")),
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DPadUp = ToID(Parser.Value("Controls_Left_JoyConController_DPad_Up")),
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DPadDown = ToID(Parser.Value("Controls_Left_JoyConController_DPad_Down")),
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DPadLeft = ToID(Parser.Value("Controls_Left_JoyConController_DPad_Left")),
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DPadRight = ToID(Parser.Value("Controls_Left_JoyConController_DPad_Right")),
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ButtonMinus = ToID(Parser.Value("Controls_Left_JoyConController_Button_Minus")),
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ButtonL = ToID(Parser.Value("Controls_Left_JoyConController_Button_L")),
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ButtonZL = ToID(Parser.Value("Controls_Left_JoyConController_Button_ZL"))
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},
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new JoyConControllerRight
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{
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Stick = ToID(Parser.Value("Controls_Right_JoyConController_Stick")),
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StickButton = ToID(Parser.Value("Controls_Right_JoyConController_Stick_Button")),
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ButtonA = ToID(Parser.Value("Controls_Right_JoyConController_Button_A")),
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ButtonB = ToID(Parser.Value("Controls_Right_JoyConController_Button_B")),
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ButtonX = ToID(Parser.Value("Controls_Right_JoyConController_Button_X")),
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ButtonY = ToID(Parser.Value("Controls_Right_JoyConController_Button_Y")),
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ButtonPlus = ToID(Parser.Value("Controls_Right_JoyConController_Button_Plus")),
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ButtonR = ToID(Parser.Value("Controls_Right_JoyConController_Button_R")),
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ButtonZR = ToID(Parser.Value("Controls_Right_JoyConController_Button_ZR"))
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});
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}
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private static ControllerInputID ToID(string Key)
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{
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switch (Key.ToUpper())
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{
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case "LSTICK": return ControllerInputID.LStick;
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case "DPADUP": return ControllerInputID.DPadUp;
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case "DPADDOWN": return ControllerInputID.DPadDown;
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case "DPADLEFT": return ControllerInputID.DPadLeft;
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case "DPADRIGHT": return ControllerInputID.DPadRight;
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case "BACK": return ControllerInputID.Back;
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case "LSHOULDER": return ControllerInputID.LShoulder;
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case "LTRIGGER": return ControllerInputID.LTrigger;
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case "RSTICK": return ControllerInputID.RStick;
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case "A": return ControllerInputID.A;
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case "B": return ControllerInputID.B;
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case "X": return ControllerInputID.X;
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case "Y": return ControllerInputID.Y;
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case "START": return ControllerInputID.Start;
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case "RSHOULDER": return ControllerInputID.RShoulder;
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case "RTRIGGER": return ControllerInputID.RTrigger;
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case "LJOYSTICK": return ControllerInputID.LJoystick;
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case "RJOYSTICK": return ControllerInputID.RJoystick;
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default: return ControllerInputID.Invalid;
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}
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}
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}
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//https://stackoverflow.com/a/37772571
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public class IniParser
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{
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private readonly Dictionary<string, string> Values;
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public IniParser(string Path)
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{
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Values = File.ReadLines(Path)
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.Where(Line => !string.IsNullOrWhiteSpace(Line) && !Line.StartsWith('#'))
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.Select(Line => Line.Split('=', 2))
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.ToDictionary(Parts => Parts[0].Trim(), Parts => Parts.Length > 1 ? Parts[1].Trim() : null);
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}
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public string Value(string Name)
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{
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return Values.TryGetValue(Name, out string Value) ? Value : null;
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}
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}
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} |