mirror of
https://github.com/GreemDev/Ryujinx
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fb1d9493a3
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Apply previous refactorings to the merged code
40 lines
1.1 KiB
C#
40 lines
1.1 KiB
C#
using System.IO;
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namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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{
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public class BracedExpression : BaseNode
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{
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private BaseNode _element;
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private BaseNode _expression;
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private bool _isArrayExpression;
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public BracedExpression(BaseNode element, BaseNode expression, bool isArrayExpression) : base(NodeType.BracedExpression)
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{
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_element = element;
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_expression = expression;
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_isArrayExpression = isArrayExpression;
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}
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public override void PrintLeft(TextWriter writer)
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{
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if (_isArrayExpression)
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{
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writer.Write("[");
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_element.Print(writer);
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writer.Write("]");
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}
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else
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{
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writer.Write(".");
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_element.Print(writer);
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}
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if (!_expression.GetType().Equals(NodeType.BracedExpression) || !_expression.GetType().Equals(NodeType.BracedRangeExpression))
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{
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writer.Write(" = ");
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}
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_expression.Print(writer);
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}
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}
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}
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