mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-29 21:12:33 +01:00
4da44e09cb
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
37 lines
1,012 B
C#
37 lines
1,012 B
C#
using ARMeilleure.Translation;
|
|
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
|
|
|
namespace ARMeilleure.IntermediateRepresentation
|
|
{
|
|
readonly struct PhiOperation
|
|
{
|
|
private readonly Operation _operation;
|
|
|
|
public PhiOperation(Operation operation)
|
|
{
|
|
_operation = operation;
|
|
}
|
|
|
|
public int SourcesCount => _operation.SourcesCount / 2;
|
|
|
|
public BasicBlock GetBlock(ControlFlowGraph cfg, int index)
|
|
{
|
|
return cfg.PostOrderBlocks[cfg.PostOrderMap[_operation.GetSource(index * 2).AsInt32()]];
|
|
}
|
|
|
|
public void SetBlock(int index, BasicBlock block)
|
|
{
|
|
_operation.SetSource(index * 2, Const(block.Index));
|
|
}
|
|
|
|
public Operand GetSource(int index)
|
|
{
|
|
return _operation.GetSource(index * 2 + 1);
|
|
}
|
|
|
|
public void SetSource(int index, Operand operand)
|
|
{
|
|
_operation.SetSource(index * 2 + 1, operand);
|
|
}
|
|
}
|
|
}
|