mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-25 03:07:31 +01:00
e546e5933f
* Implement syscall handlers using a source generator * Copy FlushProcessDataCache implementation to Syscall since it was only implemented on Syscall32 * Fix wrong argument order in some syscalls * Delete old Reflection.Emit based syscall handling code * Improvements to the code generation * ControlCodeMemory address and size is always 64-bit
58 lines
1.2 KiB
C#
58 lines
1.2 KiB
C#
using System.Text;
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namespace Ryujinx.Horizon.Generators
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{
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class CodeGenerator
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{
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private const string Indent = " ";
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private readonly StringBuilder _sb;
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private string _currentIndent;
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public CodeGenerator()
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{
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_sb = new StringBuilder();
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}
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public void EnterScope(string header = null)
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{
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if (header != null)
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{
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AppendLine(header);
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}
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AppendLine("{");
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IncreaseIndentation();
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}
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public void LeaveScope()
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{
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DecreaseIndentation();
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AppendLine("}");
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}
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public void IncreaseIndentation()
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{
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_currentIndent += Indent;
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}
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public void DecreaseIndentation()
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{
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_currentIndent = _currentIndent.Substring(0, _currentIndent.Length - Indent.Length);
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}
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public void AppendLine()
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{
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_sb.AppendLine();
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}
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public void AppendLine(string text)
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{
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_sb.AppendLine(_currentIndent + text);
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}
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public override string ToString()
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{
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return _sb.ToString();
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}
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}
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}
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