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https://github.com/GreemDev/Ryujinx
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a0720b5681
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
44 lines
No EOL
1.3 KiB
C#
44 lines
No EOL
1.3 KiB
C#
using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using System;
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
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{
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class IHomeMenuFunctions : IpcService
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{
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private KEvent _channelEvent;
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public IHomeMenuFunctions(Horizon system)
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{
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// TODO: Signal this Event somewhere in future.
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_channelEvent = new KEvent(system);
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}
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[Command(10)]
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// RequestToGetForeground()
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public ResultCode RequestToGetForeground(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceAm);
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return ResultCode.Success;
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}
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[Command(21)]
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// GetPopFromGeneralChannelEvent() -> handle<copy>
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public ResultCode GetPopFromGeneralChannelEvent(ServiceCtx context)
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{
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if (context.Process.HandleTable.GenerateHandle(_channelEvent.ReadableEvent, out int handle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
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Logger.PrintStub(LogClass.ServiceAm);
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return ResultCode.Success;
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}
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}
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} |