Ryujinx/src/Ryujinx.Horizon.Common/ISyscallApi.cs
gdkchan d4d0a48bfe
Migrate Audio service to new IPC (#6285)
* Migrate audren to new IPC

* Migrate audout

* Migrate audin

* Migrate hwopus

* Bye bye old audio service

* Switch volume control to IHardwareDeviceDriver

* Somewhat unrelated changes

* Remove Concentus reference from HLE

* Implement OpenAudioRendererForManualExecution

* Remove SetVolume/GetVolume methods that are not necessary

* Remove SetVolume/GetVolume methods that are not necessary (2)

* Fix incorrect volume update

* PR feedback

* PR feedback

* Stub audrec

* Init outParameter

* Make FinalOutputRecorderParameter/Internal readonly

* Make FinalOutputRecorder IDisposable

* Fix HardwareOpusDecoderManager parameter buffers

* Opus work buffer size and error handling improvements

* Add AudioInProtocolName enum

* Fix potential divisions by zero
2024-02-22 16:58:33 -03:00

38 lines
1.5 KiB
C#

using Ryujinx.Memory;
using System;
namespace Ryujinx.Horizon.Common
{
public interface ISyscallApi
{
Result SetHeapSize(out ulong address, ulong size);
void SleepThread(long timeout);
Result CloseHandle(int handle);
Result WaitSynchronization(out int handleIndex, ReadOnlySpan<int> handles, long timeout);
Result CancelSynchronization(int handle);
Result GetProcessId(out ulong pid, int handle);
Result ConnectToNamedPort(out int handle, string name);
Result SendSyncRequest(int handle);
Result CreateSession(out int serverSessionHandle, out int clientSessionHandle, bool isLight, string name);
Result AcceptSession(out int sessionHandle, int portHandle);
Result ReplyAndReceive(out int handleIndex, ReadOnlySpan<int> handles, int replyTargetHandle, long timeout);
Result CreateEvent(out int writableHandle, out int readableHandle);
Result SignalEvent(int handle);
Result ClearEvent(int handle);
Result ResetSignal(int handle);
Result CreatePort(out int serverPortHandle, out int clientPortHandle, int maxSessions, bool isLight, string name);
Result ManageNamedPort(out int handle, string name, int maxSessions);
Result ConnectToPort(out int clientSessionHandle, int clientPortHandle);
IExternalEvent GetExternalEvent(int handle);
IVirtualMemoryManager GetMemoryManagerByProcessHandle(int handle);
ulong GetTransferMemoryAddress(int handle);
}
}