mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-23 02:06:55 +01:00
4da44e09cb
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
4 lines
No EOL
142 B
C#
4 lines
No EOL
142 B
C#
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|
{
|
|
readonly record struct TextureMeta(int CbufSlot, int Handle, TextureFormat Format);
|
|
} |