mirror of
https://github.com/GreemDev/Ryujinx
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fbb4019ed5
* Make GPU memory manager a member of GPU channel * Move physical memory instance to the memory manager, and the caches to the physical memory * PR feedback
310 lines
15 KiB
C#
310 lines
15 KiB
C#
using Ryujinx.Common.Collections;
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using System.Collections.Generic;
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using System;
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using Ryujinx.Graphics.Gpu.Memory;
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using Ryujinx.Common.Logging;
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namespace Ryujinx.HLE.HOS.Services.Nv
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{
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class NvMemoryAllocator
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{
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private const ulong AddressSpaceSize = 1UL << 40;
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private const ulong DefaultStart = 1UL << 32;
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private const ulong InvalidAddress = 0;
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private const ulong PageSize = MemoryManager.PageSize;
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private const ulong PageMask = MemoryManager.PageMask;
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public const ulong PteUnmapped = MemoryManager.PteUnmapped;
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// Key --> Start Address of Region
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// Value --> End Address of Region
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private readonly TreeDictionary<ulong, ulong> _tree = new TreeDictionary<ulong, ulong>();
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private readonly Dictionary<ulong, LinkedListNode<ulong>> _dictionary = new Dictionary<ulong, LinkedListNode<ulong>>();
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private readonly LinkedList<ulong> _list = new LinkedList<ulong>();
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public NvMemoryAllocator()
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{
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_tree.Add(PageSize, AddressSpaceSize);
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LinkedListNode<ulong> node = _list.AddFirst(PageSize);
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_dictionary[PageSize] = node;
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}
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/// <summary>
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/// Marks a range of memory as consumed by removing it from the tree.
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/// This function will split memory regions if there is available space.
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/// </summary>
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/// <param name="va">Virtual address at which to allocate</param>
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/// <param name="size">Size of the allocation in bytes</param>
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/// <param name="referenceAddress">Reference to the address of memory where the allocation can take place</param>
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#region Memory Allocation
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public void AllocateRange(ulong va, ulong size, ulong referenceAddress = InvalidAddress)
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{
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lock (_tree)
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{
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Logger.Debug?.Print(LogClass.ServiceNv, $"Allocating range from 0x{va:X} to 0x{(va + size):X}.");
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if (referenceAddress != InvalidAddress)
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{
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ulong endAddress = va + size;
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ulong referenceEndAddress = _tree.Get(referenceAddress);
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if (va >= referenceAddress)
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{
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// Need Left Node
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if (va > referenceAddress)
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{
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ulong leftEndAddress = va;
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// Overwrite existing block with its new smaller range.
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_tree.Add(referenceAddress, leftEndAddress);
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Logger.Debug?.Print(LogClass.ServiceNv, $"Created smaller address range from 0x{referenceAddress:X} to 0x{leftEndAddress:X}.");
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}
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else
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{
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// We need to get rid of the large chunk.
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_tree.Remove(referenceAddress);
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}
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ulong rightSize = referenceEndAddress - endAddress;
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// If leftover space, create a right node.
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if (rightSize > 0)
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{
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Logger.Debug?.Print(LogClass.ServiceNv, $"Created smaller address range from 0x{endAddress:X} to 0x{referenceEndAddress:X}.");
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_tree.Add(endAddress, referenceEndAddress);
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LinkedListNode<ulong> node = _list.AddAfter(_dictionary[referenceAddress], endAddress);
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_dictionary[endAddress] = node;
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}
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if (va == referenceAddress)
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{
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_list.Remove(_dictionary[referenceAddress]);
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_dictionary.Remove(referenceAddress);
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}
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}
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}
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}
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}
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/// <summary>
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/// Marks a range of memory as free by adding it to the tree.
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/// This function will automatically compact the tree when it determines there are multiple ranges of free memory adjacent to each other.
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/// </summary>
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/// <param name="va">Virtual address at which to deallocate</param>
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/// <param name="size">Size of the allocation in bytes</param>
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public void DeallocateRange(ulong va, ulong size)
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{
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lock (_tree)
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{
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Logger.Debug?.Print(LogClass.ServiceNv, $"Deallocating address range from 0x{va:X} to 0x{(va + size):X}.");
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ulong freeAddressStartPosition = _tree.Floor(va);
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if (freeAddressStartPosition != InvalidAddress)
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{
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LinkedListNode<ulong> node = _dictionary[freeAddressStartPosition];
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ulong targetPrevAddress = _dictionary[freeAddressStartPosition].Previous != null ? _dictionary[_dictionary[freeAddressStartPosition].Previous.Value].Value : InvalidAddress;
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ulong targetNextAddress = _dictionary[freeAddressStartPosition].Next != null ? _dictionary[_dictionary[freeAddressStartPosition].Next.Value].Value : InvalidAddress;
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ulong expandedStart = va;
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ulong expandedEnd = va + size;
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while (targetPrevAddress != InvalidAddress)
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{
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ulong prevAddress = targetPrevAddress;
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ulong prevEndAddress = _tree.Get(targetPrevAddress);
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if (prevEndAddress >= expandedStart)
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{
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expandedStart = targetPrevAddress;
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LinkedListNode<ulong> prevPtr = _dictionary[prevAddress];
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if (prevPtr.Previous != null)
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{
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targetPrevAddress = prevPtr.Previous.Value;
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}
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else
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{
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targetPrevAddress = InvalidAddress;
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}
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node = node.Previous;
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_tree.Remove(prevAddress);
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_list.Remove(_dictionary[prevAddress]);
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_dictionary.Remove(prevAddress);
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}
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else
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{
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break;
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}
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}
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while (targetNextAddress != InvalidAddress)
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{
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ulong nextAddress = targetNextAddress;
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ulong nextEndAddress = _tree.Get(targetNextAddress);
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if (nextAddress <= expandedEnd)
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{
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expandedEnd = Math.Max(expandedEnd, nextEndAddress);
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LinkedListNode<ulong> nextPtr = _dictionary[nextAddress];
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if (nextPtr.Next != null)
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{
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targetNextAddress = nextPtr.Next.Value;
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}
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else
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{
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targetNextAddress = InvalidAddress;
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}
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_tree.Remove(nextAddress);
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_list.Remove(_dictionary[nextAddress]);
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_dictionary.Remove(nextAddress);
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}
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else
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{
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break;
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}
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}
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Logger.Debug?.Print(LogClass.ServiceNv, $"Deallocation resulted in new free range from 0x{expandedStart:X} to 0x{expandedEnd:X}.");
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_tree.Add(expandedStart, expandedEnd);
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LinkedListNode<ulong> nodePtr = _list.AddAfter(node, expandedStart);
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_dictionary[expandedStart] = nodePtr;
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}
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}
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}
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/// <summary>
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/// Gets the address of an unused (free) region of the specified size.
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/// </summary>
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/// <param name="size">Size of the region in bytes</param>
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/// <param name="freeAddressStartPosition">Position at which memory can be allocated</param>
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/// <param name="alignment">Required alignment of the region address in bytes</param>
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/// <param name="start">Start address of the search on the address space</param>
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/// <returns>GPU virtual address of the allocation, or an all ones mask in case of failure</returns>
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public ulong GetFreeAddress(ulong size, out ulong freeAddressStartPosition, ulong alignment = 1, ulong start = DefaultStart)
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{
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// Note: Address 0 is not considered valid by the driver,
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// when 0 is returned it's considered a mapping error.
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lock (_tree)
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{
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Logger.Debug?.Print(LogClass.ServiceNv, $"Searching for a free address @ 0x{start:X} of size 0x{size:X}.");
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ulong address = start;
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if (alignment == 0)
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{
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alignment = 1;
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}
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alignment = (alignment + PageMask) & ~PageMask;
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if (address < AddressSpaceSize)
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{
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bool reachedEndOfAddresses = false;
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ulong targetAddress;
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if (start == DefaultStart)
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{
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Logger.Debug?.Print(LogClass.ServiceNv, $"Target address set to start of the last available range: 0x{_list.Last.Value:X}.");
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targetAddress = _list.Last.Value;
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}
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else
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{
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targetAddress = _tree.Floor(address);
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Logger.Debug?.Print(LogClass.ServiceNv, $"Target address set to floor of 0x{address:X}; resulted in 0x{targetAddress:X}.");
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if (targetAddress == InvalidAddress)
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{
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targetAddress = _tree.Ceiling(address);
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Logger.Debug?.Print(LogClass.ServiceNv, $"Target address was invalid, set to ceiling of 0x{address:X}; resulted in 0x{targetAddress:X}");
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}
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}
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while (address < AddressSpaceSize)
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{
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if (targetAddress != InvalidAddress)
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{
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if (address >= targetAddress)
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{
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if (address + size <= _tree.Get(targetAddress))
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{
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Logger.Debug?.Print(LogClass.ServiceNv, $"Found a suitable free address range from 0x{targetAddress:X} to 0x{_tree.Get(targetAddress):X} for 0x{address:X}.");
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freeAddressStartPosition = targetAddress;
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return address;
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}
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else
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{
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Logger.Debug?.Print(LogClass.ServiceNv, "Address requirements exceeded the available space in the target range.");
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LinkedListNode<ulong> nextPtr = _dictionary[targetAddress];
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if (nextPtr.Next != null)
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{
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targetAddress = nextPtr.Next.Value;
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Logger.Debug?.Print(LogClass.ServiceNv, $"Moved search to successor range starting at 0x{targetAddress:X}.");
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}
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else
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{
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if (reachedEndOfAddresses)
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{
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Logger.Debug?.Print(LogClass.ServiceNv, "Exiting loop, a full pass has already been completed w/ no suitable free address range.");
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break;
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}
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else
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{
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reachedEndOfAddresses = true;
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address = start;
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targetAddress = _tree.Floor(address);
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Logger.Debug?.Print(LogClass.ServiceNv, $"Reached the end of the available free ranges, restarting loop @ 0x{targetAddress:X} for 0x{address:X}.");
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}
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}
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}
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}
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else
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{
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address += PageSize * (targetAddress / PageSize - (address / PageSize));
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ulong remainder = address % alignment;
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if (remainder != 0)
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{
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address = (address - remainder) + alignment;
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}
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Logger.Debug?.Print(LogClass.ServiceNv, $"Reset and aligned address to {address:X}.");
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if (address + size > AddressSpaceSize && !reachedEndOfAddresses)
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{
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reachedEndOfAddresses = true;
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address = start;
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targetAddress = _tree.Floor(address);
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Logger.Debug?.Print(LogClass.ServiceNv, $"Address requirements exceeded the capacity of available address space, restarting loop @ 0x{targetAddress:X} for 0x{address:X}.");
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}
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}
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}
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else
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{
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break;
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}
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}
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}
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Logger.Debug?.Print(LogClass.ServiceNv, $"No suitable address range found; returning: 0x{InvalidAddress:X}.");
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freeAddressStartPosition = InvalidAddress;
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}
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return PteUnmapped;
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}
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/// <summary>
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/// Checks if a given memory region is mapped or reserved.
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/// </summary>
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/// <param name="gpuVa">GPU virtual address of the page</param>
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/// <param name="size">Size of the allocation in bytes</param>
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/// <param name="freeAddressStartPosition">Nearest lower address that memory can be allocated</param>
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/// <returns>True if the page is mapped or reserved, false otherwise</returns>
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public bool IsRegionInUse(ulong gpuVa, ulong size, out ulong freeAddressStartPosition)
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{
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lock (_tree)
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{
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ulong floorAddress = _tree.Floor(gpuVa);
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freeAddressStartPosition = floorAddress;
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if (floorAddress != InvalidAddress)
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{
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return !(gpuVa >= floorAddress && ((gpuVa + size) <= _tree.Get(floorAddress)));
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}
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}
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return true;
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}
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#endregion
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}
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}
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