mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 17:56:59 +01:00
43b4b34376
* Initial implementation (no specialization) * Use specialization * Fix render scale, increase code gen version * Revert accidental change * Address Feedback
28 lines
970 B
C#
28 lines
970 B
C#
using Ryujinx.Graphics.GAL.Multithreading.Model;
|
|
using System;
|
|
using System.Buffers;
|
|
|
|
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
|
{
|
|
struct SetViewportsCommand : IGALCommand
|
|
{
|
|
public CommandType CommandType => CommandType.SetViewports;
|
|
private int _first;
|
|
private SpanRef<Viewport> _viewports;
|
|
private bool _disableTransform;
|
|
|
|
public void Set(int first, SpanRef<Viewport> viewports, bool disableTransform)
|
|
{
|
|
_first = first;
|
|
_viewports = viewports;
|
|
_disableTransform = disableTransform;
|
|
}
|
|
|
|
public static void Run(ref SetViewportsCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|
{
|
|
ReadOnlySpan<Viewport> viewports = command._viewports.Get(threaded);
|
|
renderer.Pipeline.SetViewports(command._first, viewports, command._disableTransform);
|
|
command._viewports.Dispose(threaded);
|
|
}
|
|
}
|
|
}
|