mirror of
https://github.com/GreemDev/Ryujinx
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fb1d9493a3
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Apply previous refactorings to the merged code
37 lines
955 B
C#
37 lines
955 B
C#
using Ryujinx.HLE.Utilities;
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using System;
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namespace Ryujinx.HLE.HOS.SystemState
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{
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class UserProfile
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{
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private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
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public UInt128 Uuid { get; private set; }
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public string Name { get; private set; }
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public long LastModifiedTimestamp { get; private set; }
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public OpenCloseState AccountState { get; set; }
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public OpenCloseState OnlinePlayState { get; set; }
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public UserProfile(UInt128 uuid, string name)
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{
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Uuid = uuid;
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Name = name;
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LastModifiedTimestamp = 0;
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AccountState = OpenCloseState.Closed;
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OnlinePlayState = OpenCloseState.Closed;
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UpdateTimestamp();
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}
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private void UpdateTimestamp()
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{
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LastModifiedTimestamp = (long)(DateTime.Now - Epoch).TotalSeconds;
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}
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}
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}
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