mirror of
https://github.com/GreemDev/Ryujinx
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e90a0f0e33
* Update SvcSystem.cs Implement SvcGetInfo 0 * Update SvcSystem.cs
239 lines
7.3 KiB
C#
239 lines
7.3 KiB
C#
using ChocolArm64.Memory;
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using ChocolArm64.State;
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using Ryujinx.Core.OsHle.Exceptions;
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using Ryujinx.Core.OsHle.Handles;
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using Ryujinx.Core.OsHle.Ipc;
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using System;
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using System.Threading;
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namespace Ryujinx.Core.OsHle.Svc
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{
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partial class SvcHandler
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{
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private void SvcExitProcess(AThreadState ThreadState) => Ns.Os.ExitProcess(ThreadState.ProcessId);
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private void SvcCloseHandle(AThreadState ThreadState)
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{
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int Handle = (int)ThreadState.X0;
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Ns.Os.CloseHandle(Handle);
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ThreadState.X0 = (int)SvcResult.Success;
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}
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private void SvcResetSignal(AThreadState ThreadState)
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{
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int Handle = (int)ThreadState.X0;
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//TODO: Implement events.
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ThreadState.X0 = (int)SvcResult.Success;
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}
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private void SvcWaitSynchronization(AThreadState ThreadState)
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{
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long HandlesPtr = (long)ThreadState.X0;
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int HandlesCount = (int)ThreadState.X2;
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long Timeout = (long)ThreadState.X3;
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//TODO: Implement events.
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HThread CurrThread = Process.GetThread(ThreadState.Tpidr);
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Process.Scheduler.Suspend(CurrThread.ProcessorId);
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Process.Scheduler.Resume(CurrThread);
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ThreadState.X0 = (int)SvcResult.Success;
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}
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private void SvcGetSystemTick(AThreadState ThreadState)
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{
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ThreadState.X0 = (ulong)ThreadState.CntpctEl0;
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}
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private void SvcConnectToNamedPort(AThreadState ThreadState)
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{
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long StackPtr = (long)ThreadState.X0;
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long NamePtr = (long)ThreadState.X1;
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string Name = AMemoryHelper.ReadAsciiString(Memory, NamePtr, 8);
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//TODO: Validate that app has perms to access the service, and that the service
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//actually exists, return error codes otherwise.
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HSession Session = new HSession(Name);
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ThreadState.X1 = (ulong)Ns.Os.Handles.GenerateId(Session);
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ThreadState.X0 = (int)SvcResult.Success;
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}
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private void SvcSendSyncRequest(AThreadState ThreadState)
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{
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SendSyncRequest(ThreadState, false);
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}
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private void SvcSendSyncRequestWithUserBuffer(AThreadState ThreadState)
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{
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SendSyncRequest(ThreadState, true);
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}
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private void SendSyncRequest(AThreadState ThreadState, bool UserBuffer)
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{
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long CmdPtr = ThreadState.Tpidr;
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long Size = 0x100;
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int Handle = 0;
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if (UserBuffer)
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{
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CmdPtr = (long)ThreadState.X0;
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Size = (long)ThreadState.X1;
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Handle = (int)ThreadState.X2;
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}
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else
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{
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Handle = (int)ThreadState.X0;
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}
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HThread CurrThread = Process.GetThread(ThreadState.Tpidr);
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Process.Scheduler.Suspend(CurrThread.ProcessorId);
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byte[] CmdData = AMemoryHelper.ReadBytes(Memory, CmdPtr, (int)Size);
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HSession Session = Ns.Os.Handles.GetData<HSession>(Handle);
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IpcMessage Cmd = new IpcMessage(CmdData, CmdPtr, Session is HDomain);
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if (Session != null)
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{
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IpcHandler.IpcCall(Ns, Memory, Session, Cmd, ThreadState.ThreadId, CmdPtr, Handle);
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byte[] Response = AMemoryHelper.ReadBytes(Memory, CmdPtr, (int)Size);
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ThreadState.X0 = (int)SvcResult.Success;
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}
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else
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{
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ThreadState.X0 = (int)SvcResult.ErrBadIpcReq;
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}
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Thread.Yield();
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Process.Scheduler.Resume(CurrThread);
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}
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private void SvcBreak(AThreadState ThreadState)
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{
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long Reason = (long)ThreadState.X0;
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long Unknown = (long)ThreadState.X1;
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long Info = (long)ThreadState.X2;
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throw new GuestBrokeExecutionException();
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}
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private void SvcOutputDebugString(AThreadState ThreadState)
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{
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long Position = (long)ThreadState.X0;
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long Size = (long)ThreadState.X1;
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string Str = AMemoryHelper.ReadAsciiString(Memory, Position, (int)Size);
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Logging.Info($"SvcOutputDebugString: {Str}");
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ThreadState.X0 = (int)SvcResult.Success;
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}
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private void SvcGetInfo(AThreadState ThreadState)
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{
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long StackPtr = (long)ThreadState.X0;
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int InfoType = (int)ThreadState.X1;
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long Handle = (long)ThreadState.X2;
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int InfoId = (int)ThreadState.X3;
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//Fail for info not available on older Kernel versions.
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if (InfoType == 18 ||
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InfoType == 19)
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{
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ThreadState.X0 = (int)SvcResult.ErrBadInfo;
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return;
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}
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switch (InfoType)
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{
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case 0: ThreadState.X1 = AllowedCpuIdBitmask(); break;
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case 2: ThreadState.X1 = GetMapRegionBaseAddr(); break;
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case 3: ThreadState.X1 = GetMapRegionSize(); break;
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case 4: ThreadState.X1 = GetHeapRegionBaseAddr(); break;
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case 5: ThreadState.X1 = GetHeapRegionSize(); break;
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case 6: ThreadState.X1 = GetTotalMem(); break;
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case 7: ThreadState.X1 = GetUsedMem(); break;
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case 8: ThreadState.X1 = IsCurrentProcessBeingDebugged(); break;
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case 11: ThreadState.X1 = GetRnd64(); break;
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case 12: ThreadState.X1 = GetAddrSpaceBaseAddr(); break;
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case 13: ThreadState.X1 = GetAddrSpaceSize(); break;
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case 14: ThreadState.X1 = GetMapRegionBaseAddr(); break;
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case 15: ThreadState.X1 = GetMapRegionSize(); break;
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default: throw new NotImplementedException($"SvcGetInfo: {InfoType} {Handle} {InfoId}");
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}
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ThreadState.X0 = (int)SvcResult.Success;
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}
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private ulong AllowedCpuIdBitmask()
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{
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return 0xF; //Mephisto value.
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}
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private ulong GetMapRegionBaseAddr()
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{
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return MemoryRegions.MapRegionAddress;
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}
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private ulong GetMapRegionSize()
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{
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return MemoryRegions.MapRegionSize;
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}
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private ulong GetHeapRegionBaseAddr()
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{
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return MemoryRegions.HeapRegionAddress;
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}
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private ulong GetHeapRegionSize()
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{
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return MemoryRegions.HeapRegionSize;
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}
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private ulong GetTotalMem()
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{
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return (ulong)Memory.Manager.GetTotalMemorySize();
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}
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private ulong GetUsedMem()
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{
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return (ulong)Memory.Manager.GetUsedMemorySize();
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}
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private ulong IsCurrentProcessBeingDebugged()
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{
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return (ulong)0;
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}
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private ulong GetRnd64()
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{
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return (ulong)Rng.Next() + ((ulong)Rng.Next() << 32);
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}
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private ulong GetAddrSpaceBaseAddr()
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{
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return 0x08000000;
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}
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private ulong GetAddrSpaceSize()
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{
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return AMemoryMgr.AddrSize - GetAddrSpaceBaseAddr();
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}
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}
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}
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