mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 17:56:59 +01:00
efb135b74c
* Clear CPU side data on GPU buffer clears * Implement tracked fill operation that can signal other resource types except buffer * Fix tests, add missing XML doc * PR feedback
280 lines
9.4 KiB
C#
280 lines
9.4 KiB
C#
using System;
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using System.Runtime.CompilerServices;
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namespace Ryujinx.Memory.Tracking
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{
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/// <summary>
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/// A MultiRegionHandle that attempts to segment a region's handles into the regions requested
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/// to avoid iterating over granular chunks for canonically large regions.
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/// If minimum granularity is to be expected, use MultiRegionHandle.
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/// </summary>
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public class SmartMultiRegionHandle : IMultiRegionHandle
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{
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/// <summary>
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/// A list of region handles starting at each granularity size increment.
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/// </summary>
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private readonly RegionHandle[] _handles;
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private readonly ulong _address;
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private readonly ulong _granularity;
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private readonly ulong _size;
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private MemoryTracking _tracking;
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private readonly int _id;
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public bool Dirty { get; private set; } = true;
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internal SmartMultiRegionHandle(MemoryTracking tracking, ulong address, ulong size, ulong granularity, int id)
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{
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// For this multi-region handle, the handle list starts empty.
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// As regions are queried, they are added to the _handles array at their start index.
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// When a region being added overlaps another, the existing region is split.
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// A query can therefore scan multiple regions, though with no overlaps they can cover a large area.
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_tracking = tracking;
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_handles = new RegionHandle[size / granularity];
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_granularity = granularity;
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_address = address;
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_size = size;
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_id = id;
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}
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public void SignalWrite()
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{
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Dirty = true;
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}
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public void ForceDirty(ulong address, ulong size)
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{
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foreach (var handle in _handles)
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{
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if (handle != null && handle.OverlapsWith(address, size))
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{
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handle.ForceDirty();
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}
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}
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}
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public void RegisterAction(RegionSignal action)
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{
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foreach (var handle in _handles)
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{
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if (handle != null)
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{
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handle?.RegisterAction((address, size) => action(handle.Address, handle.Size));
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}
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}
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}
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public void RegisterPreciseAction(PreciseRegionSignal action)
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{
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foreach (var handle in _handles)
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{
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if (handle != null)
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{
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handle?.RegisterPreciseAction((address, size, write) => action(handle.Address, handle.Size, write));
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}
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}
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}
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public void QueryModified(Action<ulong, ulong> modifiedAction)
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{
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if (!Dirty)
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{
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return;
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}
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Dirty = false;
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QueryModified(_address, _size, modifiedAction);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private ulong HandlesToBytes(int handles)
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{
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return (ulong)handles * _granularity;
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}
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private void SplitHandle(int handleIndex, int splitIndex)
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{
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RegionHandle handle = _handles[handleIndex];
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ulong address = _address + HandlesToBytes(handleIndex);
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ulong size = HandlesToBytes(splitIndex - handleIndex);
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// First, the target handle must be removed. Its data can still be used to determine the new handles.
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RegionSignal signal = handle.PreAction;
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handle.Dispose();
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RegionHandle splitLow = _tracking.BeginTracking(address, size, _id);
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splitLow.Parent = this;
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if (signal != null)
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{
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splitLow.RegisterAction(signal);
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}
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_handles[handleIndex] = splitLow;
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RegionHandle splitHigh = _tracking.BeginTracking(address + size, handle.Size - size, _id);
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splitHigh.Parent = this;
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if (signal != null)
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{
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splitHigh.RegisterAction(signal);
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}
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_handles[splitIndex] = splitHigh;
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}
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private void CreateHandle(int startHandle, int lastHandle)
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{
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ulong startAddress = _address + HandlesToBytes(startHandle);
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// Scan for the first handle before us. If it's overlapping us, it must be split.
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for (int i = startHandle - 1; i >= 0; i--)
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{
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RegionHandle handle = _handles[i];
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if (handle != null)
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{
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if (handle.EndAddress > startAddress)
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{
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SplitHandle(i, startHandle);
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return; // The remainer of this handle should be filled in later on.
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}
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break;
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}
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}
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// Scan for handles after us. We should create a handle that goes up to this handle's start point, if present.
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for (int i = startHandle + 1; i <= lastHandle; i++)
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{
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RegionHandle handle = _handles[i];
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if (handle != null)
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{
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// Fill up to the found handle.
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handle = _tracking.BeginTracking(startAddress, HandlesToBytes(i - startHandle), _id);
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handle.Parent = this;
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_handles[startHandle] = handle;
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return;
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}
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}
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// Can fill the whole range.
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_handles[startHandle] = _tracking.BeginTracking(startAddress, HandlesToBytes(1 + lastHandle - startHandle), _id);
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_handles[startHandle].Parent = this;
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}
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public void QueryModified(ulong address, ulong size, Action<ulong, ulong> modifiedAction)
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{
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int startHandle = (int)((address - _address) / _granularity);
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int lastHandle = (int)((address + (size - 1) - _address) / _granularity);
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ulong rgStart = _address + (ulong)startHandle * _granularity;
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ulong rgSize = 0;
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ulong endAddress = _address + ((ulong)lastHandle + 1) * _granularity;
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int i = startHandle;
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while (i <= lastHandle)
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{
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RegionHandle handle = _handles[i];
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if (handle == null)
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{
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// Missing handle. A new handle must be created.
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CreateHandle(i, lastHandle);
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handle = _handles[i];
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}
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if (handle.EndAddress > endAddress)
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{
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// End address of handle is beyond the end of the search. Force a split.
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SplitHandle(i, lastHandle + 1);
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handle = _handles[i];
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}
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if (handle.Dirty)
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{
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rgSize += handle.Size;
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handle.Reprotect();
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}
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else
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{
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// Submit the region scanned so far as dirty
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if (rgSize != 0)
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{
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modifiedAction(rgStart, rgSize);
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rgSize = 0;
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}
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rgStart = handle.EndAddress;
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}
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i += (int)(handle.Size / _granularity);
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}
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if (rgSize != 0)
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{
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modifiedAction(rgStart, rgSize);
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}
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}
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public void QueryModified(ulong address, ulong size, Action<ulong, ulong> modifiedAction, int sequenceNumber)
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{
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int startHandle = (int)((address - _address) / _granularity);
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int lastHandle = (int)((address + (size - 1) - _address) / _granularity);
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ulong rgStart = _address + (ulong)startHandle * _granularity;
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ulong rgSize = 0;
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ulong endAddress = _address + ((ulong)lastHandle + 1) * _granularity;
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int i = startHandle;
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while (i <= lastHandle)
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{
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RegionHandle handle = _handles[i];
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if (handle == null)
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{
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// Missing handle. A new handle must be created.
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CreateHandle(i, lastHandle);
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handle = _handles[i];
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}
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if (handle.EndAddress > endAddress)
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{
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// End address of handle is beyond the end of the search. Force a split.
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SplitHandle(i, lastHandle + 1);
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handle = _handles[i];
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}
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if (handle.Dirty && sequenceNumber != handle.SequenceNumber)
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{
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rgSize += handle.Size;
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handle.Reprotect();
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}
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else
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{
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// Submit the region scanned so far as dirty
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if (rgSize != 0)
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{
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modifiedAction(rgStart, rgSize);
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rgSize = 0;
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}
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rgStart = handle.EndAddress;
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}
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handle.SequenceNumber = sequenceNumber;
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i += (int)(handle.Size / _granularity);
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}
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if (rgSize != 0)
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{
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modifiedAction(rgStart, rgSize);
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}
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}
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public void Dispose()
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{
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foreach (var handle in _handles)
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{
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handle?.Dispose();
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}
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}
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}
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}
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