mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-30 21:42:08 +01:00
60f2198a1e
* Attempt to support deswizzle of sparse tiled textures * Use correct frame buffer and viewport sizes, started to clean up the copy engine * Correct texture width alignment * Use Scale/Translate registers to calculate viewport rect * Allow texture copy between frame buffers |
||
---|---|---|
.. | ||
Display.cs | ||
GbpBuffer.cs | ||
IApplicationDisplayService.cs | ||
IApplicationRootService.cs | ||
IHOSBinderDriver.cs | ||
IManagerDisplayService.cs | ||
IManagerRootService.cs | ||
ISystemDisplayService.cs | ||
ISystemRootService.cs | ||
NvFlinger.cs | ||
Parcel.cs |