mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-23 02:06:55 +01:00
2f16491712
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
20 lines
No EOL
649 B
C#
20 lines
No EOL
649 B
C#
using Ryujinx.Graphics.Shader.Instructions;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
class OpCodeAluImm32 : OpCodeAlu, IOpCodeImm
|
|
{
|
|
public int Immediate { get; }
|
|
|
|
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeAluImm32(emitter, address, opCode);
|
|
|
|
public OpCodeAluImm32(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
|
{
|
|
Immediate = opCode.Extract(20, 32);
|
|
|
|
SetCondCode = opCode.Extract(52);
|
|
Extended = opCode.Extract(53);
|
|
Saturate = opCode.Extract(54);
|
|
}
|
|
}
|
|
} |