mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 17:56:59 +01:00
6922862db8
* Implement intrusive red-black tree, use it for HLE kernel block manager * Implement TreeDictionary using IntrusiveRedBlackTree * Implement IntervalTree using IntrusiveRedBlackTree * Implement IntervalTree (on Ryujinx.Memory) using IntrusiveRedBlackTree * Make PredecessorOf and SuccessorOf internal, expose Predecessor and Successor properties on the node itself * Allocation free tree node lookup
453 lines
15 KiB
C#
453 lines
15 KiB
C#
using Ryujinx.Common.Collections;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Memory.WindowsShared
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{
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/// <summary>
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/// An Augmented Interval Tree based off of the "TreeDictionary"'s Red-Black Tree. Allows fast overlap checking of ranges.
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/// </summary>
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/// <typeparam name="K">Key</typeparam>
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/// <typeparam name="V">Value</typeparam>
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class IntervalTree<K, V> : IntrusiveRedBlackTreeImpl<IntervalTreeNode<K, V>> where K : IComparable<K>
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{
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private const int ArrayGrowthSize = 32;
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#region Public Methods
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/// <summary>
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/// Gets the values of the interval whose key is <paramref name="key"/>.
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/// </summary>
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/// <param name="key">Key of the node value to get</param>
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/// <param name="value">Value with the given <paramref name="key"/></param>
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/// <returns>True if the key is on the dictionary, false otherwise</returns>
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public bool TryGet(K key, out V value)
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{
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IntervalTreeNode<K, V> node = GetNode(key);
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if (node == null)
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{
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value = default;
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return false;
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}
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value = node.Value;
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return true;
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}
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/// <summary>
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/// Returns the start addresses of the intervals whose start and end keys overlap the given range.
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/// </summary>
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/// <param name="start">Start of the range</param>
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/// <param name="end">End of the range</param>
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/// <param name="overlaps">Overlaps array to place results in</param>
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/// <param name="overlapCount">Index to start writing results into the array. Defaults to 0</param>
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/// <returns>Number of intervals found</returns>
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public int Get(K start, K end, ref IntervalTreeNode<K, V>[] overlaps, int overlapCount = 0)
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{
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GetNodes(Root, start, end, ref overlaps, ref overlapCount);
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return overlapCount;
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}
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/// <summary>
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/// Adds a new interval into the tree whose start is <paramref name="start"/>, end is <paramref name="end"/> and value is <paramref name="value"/>.
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/// </summary>
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/// <param name="start">Start of the range to add</param>
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/// <param name="end">End of the range to insert</param>
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/// <param name="value">Value to add</param>
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/// <exception cref="ArgumentNullException"><paramref name="value"/> is null</exception>
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public void Add(K start, K end, V value)
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{
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if (value == null)
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{
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throw new ArgumentNullException(nameof(value));
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}
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BSTInsert(start, end, value, null, out _);
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}
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/// <summary>
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/// Removes a value from the tree, searching for it with <paramref name="key"/>.
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/// </summary>
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/// <param name="key">Key of the node to remove</param>
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/// <returns>Number of deleted values</returns>
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public int Remove(K key)
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{
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return Remove(GetNode(key));
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}
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/// <summary>
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/// Removes a value from the tree, searching for it with <paramref name="key"/>.
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/// </summary>
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/// <param name="nodeToDelete">Node to be removed</param>
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/// <returns>Number of deleted values</returns>
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public int Remove(IntervalTreeNode<K, V> nodeToDelete)
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{
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if (nodeToDelete == null)
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{
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return 0;
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}
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Delete(nodeToDelete);
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Count--;
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return 1;
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}
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/// <summary>
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/// Adds all the nodes in the dictionary into <paramref name="list"/>.
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/// </summary>
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/// <returns>A list of all values sorted by Key Order</returns>
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public List<V> AsList()
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{
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List<V> list = new List<V>();
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AddToList(Root, list);
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return list;
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}
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#endregion
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#region Private Methods (BST)
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/// <summary>
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/// Adds all values that are children of or contained within <paramref name="node"/> into <paramref name="list"/>, in Key Order.
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/// </summary>
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/// <param name="node">The node to search for values within</param>
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/// <param name="list">The list to add values to</param>
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private void AddToList(IntervalTreeNode<K, V> node, List<V> list)
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{
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if (node == null)
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{
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return;
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}
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AddToList(node.Left, list);
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list.Add(node.Value);
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AddToList(node.Right, list);
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}
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/// <summary>
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/// Retrieve the node reference whose key is <paramref name="key"/>, or null if no such node exists.
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/// </summary>
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/// <param name="key">Key of the node to get</param>
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/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
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/// <returns>Node reference in the tree</returns>
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private IntervalTreeNode<K, V> GetNode(K key)
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{
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if (key == null)
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{
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throw new ArgumentNullException(nameof(key));
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}
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IntervalTreeNode<K, V> node = Root;
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while (node != null)
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{
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int cmp = key.CompareTo(node.Start);
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if (cmp < 0)
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{
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node = node.Left;
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}
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else if (cmp > 0)
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{
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node = node.Right;
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}
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else
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{
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return node;
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}
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}
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return null;
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}
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/// <summary>
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/// Retrieve all nodes that overlap the given start and end keys.
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/// </summary>
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/// <param name="start">Start of the range</param>
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/// <param name="end">End of the range</param>
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/// <param name="overlaps">Overlaps array to place results in</param>
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/// <param name="overlapCount">Overlaps count to update</param>
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private void GetNodes(IntervalTreeNode<K, V> node, K start, K end, ref IntervalTreeNode<K, V>[] overlaps, ref int overlapCount)
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{
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if (node == null || start.CompareTo(node.Max) >= 0)
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{
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return;
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}
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GetNodes(node.Left, start, end, ref overlaps, ref overlapCount);
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bool endsOnRight = end.CompareTo(node.Start) > 0;
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if (endsOnRight)
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{
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if (start.CompareTo(node.End) < 0)
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{
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if (overlaps.Length >= overlapCount)
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{
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Array.Resize(ref overlaps, overlapCount + ArrayGrowthSize);
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}
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overlaps[overlapCount++] = node;
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}
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GetNodes(node.Right, start, end, ref overlaps, ref overlapCount);
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}
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}
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/// <summary>
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/// Propagate an increase in max value starting at the given node, heading up the tree.
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/// This should only be called if the max increases - not for rebalancing or removals.
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/// </summary>
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/// <param name="node">The node to start propagating from</param>
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private void PropagateIncrease(IntervalTreeNode<K, V> node)
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{
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K max = node.Max;
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IntervalTreeNode<K, V> ptr = node;
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while ((ptr = ptr.Parent) != null)
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{
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if (max.CompareTo(ptr.Max) > 0)
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{
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ptr.Max = max;
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}
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else
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{
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break;
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}
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}
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}
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/// <summary>
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/// Propagate recalculating max value starting at the given node, heading up the tree.
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/// This fully recalculates the max value from all children when there is potential for it to decrease.
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/// </summary>
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/// <param name="node">The node to start propagating from</param>
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private void PropagateFull(IntervalTreeNode<K, V> node)
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{
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IntervalTreeNode<K, V> ptr = node;
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do
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{
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K max = ptr.End;
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if (ptr.Left != null && ptr.Left.Max.CompareTo(max) > 0)
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{
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max = ptr.Left.Max;
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}
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if (ptr.Right != null && ptr.Right.Max.CompareTo(max) > 0)
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{
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max = ptr.Right.Max;
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}
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ptr.Max = max;
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} while ((ptr = ptr.Parent) != null);
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}
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/// <summary>
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/// Insertion Mechanism for the interval tree. Similar to a BST insert, with the start of the range as the key.
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/// Iterates the tree starting from the root and inserts a new node where all children in the left subtree are less than <paramref name="start"/>, and all children in the right subtree are greater than <paramref name="start"/>.
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/// Each node can contain multiple values, and has an end address which is the maximum of all those values.
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/// Post insertion, the "max" value of the node and all parents are updated.
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/// </summary>
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/// <param name="start">Start of the range to insert</param>
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/// <param name="end">End of the range to insert</param>
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/// <param name="value">Value to insert</param>
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/// <param name="updateFactoryCallback">Optional factory used to create a new value if <paramref name="start"/> is already on the tree</param>
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/// <param name="outNode">Node that was inserted or modified</param>
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/// <returns>True if <paramref name="start"/> was not yet on the tree, false otherwise</returns>
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private bool BSTInsert(K start, K end, V value, Func<K, V, V> updateFactoryCallback, out IntervalTreeNode<K, V> outNode)
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{
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IntervalTreeNode<K, V> parent = null;
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IntervalTreeNode<K, V> node = Root;
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while (node != null)
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{
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parent = node;
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int cmp = start.CompareTo(node.Start);
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if (cmp < 0)
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{
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node = node.Left;
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}
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else if (cmp > 0)
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{
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node = node.Right;
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}
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else
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{
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outNode = node;
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if (updateFactoryCallback != null)
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{
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// Replace
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node.Value = updateFactoryCallback(start, node.Value);
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int endCmp = end.CompareTo(node.End);
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if (endCmp > 0)
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{
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node.End = end;
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if (end.CompareTo(node.Max) > 0)
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{
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node.Max = end;
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PropagateIncrease(node);
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RestoreBalanceAfterInsertion(node);
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}
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}
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else if (endCmp < 0)
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{
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node.End = end;
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PropagateFull(node);
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}
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}
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return false;
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}
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}
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IntervalTreeNode<K, V> newNode = new IntervalTreeNode<K, V>(start, end, value, parent);
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if (newNode.Parent == null)
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{
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Root = newNode;
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}
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else if (start.CompareTo(parent.Start) < 0)
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{
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parent.Left = newNode;
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}
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else
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{
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parent.Right = newNode;
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}
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PropagateIncrease(newNode);
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Count++;
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RestoreBalanceAfterInsertion(newNode);
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outNode = newNode;
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return true;
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}
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/// <summary>
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/// Removes the value from the dictionary after searching for it with <paramref name="key">.
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/// </summary>
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/// <param name="key">Tree node to be removed</param>
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private void Delete(IntervalTreeNode<K, V> nodeToDelete)
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{
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IntervalTreeNode<K, V> replacementNode;
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if (LeftOf(nodeToDelete) == null || RightOf(nodeToDelete) == null)
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{
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replacementNode = nodeToDelete;
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}
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else
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{
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replacementNode = nodeToDelete.Predecessor;
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}
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IntervalTreeNode<K, V> tmp = LeftOf(replacementNode) ?? RightOf(replacementNode);
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if (tmp != null)
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{
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tmp.Parent = ParentOf(replacementNode);
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}
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if (ParentOf(replacementNode) == null)
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{
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Root = tmp;
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}
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else if (replacementNode == LeftOf(ParentOf(replacementNode)))
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{
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ParentOf(replacementNode).Left = tmp;
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}
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else
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{
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ParentOf(replacementNode).Right = tmp;
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}
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if (replacementNode != nodeToDelete)
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{
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nodeToDelete.Start = replacementNode.Start;
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nodeToDelete.Value = replacementNode.Value;
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nodeToDelete.End = replacementNode.End;
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nodeToDelete.Max = replacementNode.Max;
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}
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PropagateFull(replacementNode);
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if (tmp != null && ColorOf(replacementNode) == Black)
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{
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RestoreBalanceAfterRemoval(tmp);
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}
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}
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#endregion
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#region Private Methods (RBL)
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protected override void RotateLeft(IntervalTreeNode<K, V> node)
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{
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if (node != null)
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{
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base.RotateLeft(node);
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PropagateFull(node);
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}
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}
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protected override void RotateRight(IntervalTreeNode<K, V> node)
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{
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if (node != null)
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{
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base.RotateRight(node);
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PropagateFull(node);
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}
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}
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#endregion
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public bool ContainsKey(K key)
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{
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return GetNode(key) != null;
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}
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}
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/// <summary>
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/// Represents a node in the IntervalTree which contains start and end keys of type K, and a value of generic type V.
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/// </summary>
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/// <typeparam name="K">Key type of the node</typeparam>
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/// <typeparam name="V">Value type of the node</typeparam>
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class IntervalTreeNode<K, V> : IntrusiveRedBlackTreeNode<IntervalTreeNode<K, V>>
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{
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/// <summary>
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/// The start of the range.
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/// </summary>
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public K Start;
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/// <summary>
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/// The end of the range.
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/// </summary>
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public K End;
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/// <summary>
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/// The maximum end value of this node and all its children.
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/// </summary>
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public K Max;
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/// <summary>
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/// Value stored on this node.
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/// </summary>
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public V Value;
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public IntervalTreeNode(K start, K end, V value, IntervalTreeNode<K, V> parent)
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{
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Start = start;
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End = end;
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Max = end;
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Value = value;
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Parent = parent;
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}
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}
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}
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