mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-01 14:02:27 +01:00
38519f3b9a
* Fix redundancies * Add back elses * Settings Refactor * Fix Disposal functions * Use `ReflectionBinding` instead of redundant funcs * Ac_K suggestions * Update Ryujinx.Ava/UI/ViewModels/SettingsViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update locale keys * Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Views/Settings/SettingsSystemView.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Views/Settings/SettingsSystemView.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Use block-scoped namespaces * Fix typo * Make `TimeZone` internal again Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
81 lines
No EOL
2.5 KiB
C#
81 lines
No EOL
2.5 KiB
C#
using Avalonia.Controls;
|
|
using Avalonia.Controls.Primitives;
|
|
using Avalonia.Input;
|
|
using Avalonia.Interactivity;
|
|
using Ryujinx.Ava.Input;
|
|
using Ryujinx.Ava.UI.Helpers;
|
|
using Ryujinx.Input;
|
|
using Ryujinx.Input.Assigner;
|
|
|
|
namespace Ryujinx.Ava.UI.Views.Settings
|
|
{
|
|
public partial class SettingsHotkeysView : UserControl
|
|
{
|
|
private ButtonKeyAssigner _currentAssigner;
|
|
private IGamepadDriver AvaloniaKeyboardDriver;
|
|
|
|
public SettingsHotkeysView()
|
|
{
|
|
InitializeComponent();
|
|
AvaloniaKeyboardDriver = new AvaloniaKeyboardDriver(this);
|
|
}
|
|
|
|
private void MouseClick(object sender, PointerPressedEventArgs e)
|
|
{
|
|
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
|
|
|
|
_currentAssigner?.Cancel(shouldUnbind);
|
|
|
|
PointerPressed -= MouseClick;
|
|
}
|
|
|
|
private void Button_Checked(object sender, RoutedEventArgs e)
|
|
{
|
|
if (sender is ToggleButton button)
|
|
{
|
|
if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (_currentAssigner == null && button.IsChecked != null && (bool)button.IsChecked)
|
|
{
|
|
_currentAssigner = new ButtonKeyAssigner(button);
|
|
|
|
FocusManager.Instance?.Focus(this, NavigationMethod.Pointer);
|
|
|
|
PointerPressed += MouseClick;
|
|
|
|
var keyboard = (IKeyboard)AvaloniaKeyboardDriver.GetGamepad(AvaloniaKeyboardDriver.GamepadsIds[0]);
|
|
IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard);
|
|
|
|
_currentAssigner.GetInputAndAssign(assigner);
|
|
}
|
|
else
|
|
{
|
|
if (_currentAssigner != null)
|
|
{
|
|
ToggleButton oldButton = _currentAssigner.ToggledButton;
|
|
|
|
_currentAssigner.Cancel();
|
|
_currentAssigner = null;
|
|
|
|
button.IsChecked = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void Button_Unchecked(object sender, RoutedEventArgs e)
|
|
{
|
|
_currentAssigner?.Cancel();
|
|
_currentAssigner = null;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
_currentAssigner?.Cancel();
|
|
_currentAssigner = null;
|
|
}
|
|
}
|
|
} |