mirror of
https://github.com/GreemDev/Ryujinx
synced 2025-01-08 20:16:55 +01:00
f12c0f65f2
locales validation is now a MSBuild task instead and will run as part of the build process. The emulator will still need to be ran once to fix locales/langauges after a new addition, but will no longer crash
67 lines
2.1 KiB
C#
67 lines
2.1 KiB
C#
using System;
|
|
using Microsoft.Build.Utilities;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.IO;
|
|
using Newtonsoft.Json;
|
|
using Microsoft.Build.Framework;
|
|
|
|
namespace Ryujinx.BuildValidationTasks
|
|
{
|
|
public class LocaleValidationTask : Task
|
|
{
|
|
public override bool Execute()
|
|
{
|
|
string path = System.Reflection.Assembly.GetExecutingAssembly().Location;
|
|
|
|
path = new FileInfo(path).Directory.Parent.Parent.Parent.Parent.GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
|
|
|
|
string data;
|
|
|
|
using (StreamReader sr = new StreamReader(path))
|
|
{
|
|
data = sr.ReadToEnd();
|
|
}
|
|
|
|
LocalesJSON json = JsonConvert.DeserializeObject<LocalesJSON>(data);
|
|
|
|
for (int i = 0; i < json.Locales.Count; i++)
|
|
{
|
|
LocalesEntry locale = json.Locales[i];
|
|
|
|
foreach (string language in json.Languages)
|
|
{
|
|
if (!locale.Translations.ContainsKey(language))
|
|
{
|
|
locale.Translations.Add(language, "");
|
|
Log.LogMessage(MessageImportance.High, $"Added {{{language}}} to Locale {{{locale.ID}}}");
|
|
}
|
|
}
|
|
|
|
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
|
|
json.Locales[i] = locale;
|
|
}
|
|
|
|
string jsonString = JsonConvert.SerializeObject(json, Formatting.Indented);
|
|
|
|
using (StreamWriter sw = new StreamWriter(path))
|
|
{
|
|
sw.Write(jsonString);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
struct LocalesJSON
|
|
{
|
|
public List<string> Languages { get; set; }
|
|
public List<LocalesEntry> Locales { get; set; }
|
|
}
|
|
|
|
struct LocalesEntry
|
|
{
|
|
public string ID { get; set; }
|
|
public Dictionary<string, string> Translations { get; set; }
|
|
}
|
|
}
|
|
}
|